fysplane/entities/vickers77.lua

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Class = require 'hump.class'
require 'entities/physicsentity'
require 'settings'
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local VICKERS_SOUND = love.audio.newSource("resources/audio/vickers77.mp3", "static")
local explosionFrames = AnimationFrames("resources/graphics/miniexplosion-%04d.png", 4, 15, false)
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Vickers77 = Class{
__includes = Rectangle,
MAX_LIFETIME = 60 * 2,
img = nil,
frame = 0,
init = function(self, x, y, level)
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local xsize = 1 * PIXELS_PER_METER
local ysize = 0.4 * PIXELS_PER_METER
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self.collisionCategory = 3
Rectangle.init(self, x, y, level, "dynamic", 0.2, xsize, ysize, 1, nil)
self.body:setBullet(true)
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self.collisionCategory = 3
self.fixture:setCategory(self.collisionCategory)
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VICKERS_SOUND:rewind()
VICKERS_SOUND:play()
end;
update = function(self, dt)
Rectangle.update(self, dt)
self.frame = self.frame + 1
if self.frame >= self.MAX_LIFETIME then
self:delete()
end
end;
wasHitBy = function(self, by)
Animation(self.body:getX(), self.body:getY(), self.level, explosionFrames)
end;
draw = function(self)
Rectangle.draw(self)
end;
}