Plane: simplified a bit..

This commit is contained in:
Erkki Seppälä 2014-10-18 15:52:24 +03:00
parent 7cbca121d2
commit 586beb03ce

View file

@ -31,11 +31,7 @@ Plane = Class{
draw = function(self)
PhysicsEntity.draw(self)
if self.img ~= nil then
love.graphics.draw(self.img, self.quad, self.body:getX(), self.body:getY(), self.angle, 1, 1, self.xsize / 2, self.ysize / 2)
else
love.graphics.rectangle("fill", self.x, self.y, self.xsize, self.ysize)
end
love.graphics.draw(self.img, self.quad, self.body:getX(), self.body:getY(), self.angle, 1, 1, self.xsize / 2, self.ysize / 2)
end;
}