level: start players at different heights
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@ -26,7 +26,7 @@ Level = Class{
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love.graphics.setCanvas()
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love.graphics.setCanvas()
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self.makePlanes = { [1] = function()
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self.makePlanes = { [1] = function()
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return Plane(100, 300, INITIAL_PLANE_SPEED, 0,
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return Plane(100, 400, INITIAL_PLANE_SPEED, 0,
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255, 0, 0, -- red
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255, 0, 0, -- red
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self)
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self)
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end,
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end,
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