Plane: set plane angle properly per initial velocity

This commit is contained in:
Erkki Seppälä 2014-10-19 02:25:10 +03:00
parent fb52ef159d
commit 75182d1d91

View file

@ -58,7 +58,7 @@ Plane = Class{
self.body:setY(self.y - self.ysize / 2)
self.body:setLinearVelocity(xDir, yDir)
self.goingRight = xDir >= 0
self.body:setAngle(0)
self.body:setAngle(math.atan2(yDir, xDir))
-- self.body:setMassData(self.xsize / 2, self.ysize / 2, 440 * PIXELS_PER_METER, -1.0)
-- self.body:setMassData(self.xsize / 2, 0, 430, 158194)
self.fixture:setFriction(0)