Plane: added a simple model for a plane

This commit is contained in:
Erkki Seppälä 2014-10-18 15:49:39 +03:00
parent 245e9d7625
commit 7cbca121d2
2 changed files with 43 additions and 1 deletions

41
entities/plane.lua Normal file
View file

@ -0,0 +1,41 @@
Class = require 'hump.class'
require 'entities/physicsentity'
Plane = Class{
__includes = PhysicsEntity,
img = nil,
init = function(self, x, y, level)
density = 50
img =
PhysicsEntity.init(self, x, y, level, "dynamic", 0.2)
self.xsize = 55
self.ysize = 20
self.shape = love.physics.newRectangleShape(self.xsize, self.ysize)
PhysicsEntity.attachShape(self, density)
self.body:setX(self.x + self.xsize / 2)
self.body:setY(self.y - self.ysize / 2)
self.angle = 0
self.img = love.graphics.newImage("resources/graphics/box-50x50.png");
self.quad = love.graphics.newQuad(0, 0, self.xsize, self.ysize, self.img:getWidth(), self.img:getHeight())
end;
update = function(self)
PhysicsEntity.update(self, dt)
self.x, self.y = self.fixture:getBoundingBox()
self.angle = self.body:getAngle()
end;
draw = function(self)
PhysicsEntity.draw(self)
if self.img ~= nil then
love.graphics.draw(self.img, self.quad, self.body:getX(), self.body:getY(), self.angle, 1, 1, self.xsize / 2, self.ysize / 2)
else
love.graphics.rectangle("fill", self.x, self.y, self.xsize, self.ysize)
end
end;
}

View file

@ -1,5 +1,6 @@
Class = require 'hump.class'
require 'entities/rectangle'
require 'entities/plane'
require 'settings'
-- A level manages the level datastructure containing static blocks and level
@ -17,7 +18,7 @@ Level = Class{
self.world = love.physics.newWorld(GRAVITY_X, GRAVITY_Y, true)
Rectangle(100, 100, self, "dynamic", 0.1, 50, 50, 1, love.graphics.newImage("resources/graphics/box-50x50.png"))
Plane(100, 100, self)
Rectangle(70, 250, self, "static", 0.1, 50, 50, 1, love.graphics.newImage("resources/graphics/box-50x50.png"))
end;