diff --git a/entities/debug.lua b/entities/debug.lua index 8c45947..718c9fe 100644 --- a/entities/debug.lua +++ b/entities/debug.lua @@ -15,7 +15,7 @@ DebugVector = Class { end; - draw = function(self) + draw = function(self, labelDistance) love.graphics.setColor(255, 0, 0) love.graphics.line(self.x0, self.y0, self.x0 + self.dx * scale, self.y0 + self.dy * scale); if self.label then @@ -23,7 +23,7 @@ DebugVector = Class { love.graphics.setFont(font) local unit_x, unit_y = VectorLight.div(VectorLight.len(self.dx, self.dy), self.dx, self.dy) local dist_x, dist_y = self.dx * scale, self.dy * scale - local distance = math.min(100, VectorLight.len(dist_x, dist_y)) + local distance = math.min(labelDistance, VectorLight.len(dist_x, dist_y)) dist_x, dist_y = VectorLight.mul(distance, unit_x, unit_y) love.graphics.printf(string.format("%s %f", self.label, VectorLight.len(self.dx, self.dy)), self.x0 + dist_x, self.y0 + dist_y, 100, "left") end @@ -38,7 +38,7 @@ DebugCircle = Class { end; - draw = function(self) + draw = function(self, distance) love.graphics.setColor(255, 0, 0) love.graphics.circle("fill", self.x0, self.y0, 5, 20); -- if self.label then @@ -57,8 +57,10 @@ debugEnabled = false drawDebug = function(debugVectors) if debugEnabled and debugVectors then + local labelDistance = 100 for key, debugVector in pairs(debugVectors) do - debugVector:draw(); + debugVector:draw(labelDistance); + labelDistance = labelDistance + 50 end end end;