diff --git a/menu_state.lua b/menu_state.lua index 22015ec..9d9f1d2 100644 --- a/menu_state.lua +++ b/menu_state.lua @@ -210,10 +210,12 @@ function menu_state:keypressed(key, unicode) elseif key == "c" then level_state.mode = "computer" Gamestate.switch(level_state) + elseif key == "2" then + level_state.mode = "2player" + Gamestate.switch(level_state) elseif key == "escape" then love.event.quit() else - level_state.computer = "2player" Gamestate.switch(level_state) end elseif key == "escape" then