From c476933f4a0524ece8f4fcec8b9d9ac855c9e264 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Erkki=20Sepp=C3=A4l=C3=A4?= Date: Sun, 26 Oct 2014 16:46:59 +0200 Subject: [PATCH] menu_state: Fixed switching to 2-player mode. Remember and use the last play mode. --- menu_state.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/menu_state.lua b/menu_state.lua index 22015ec..9d9f1d2 100644 --- a/menu_state.lua +++ b/menu_state.lua @@ -210,10 +210,12 @@ function menu_state:keypressed(key, unicode) elseif key == "c" then level_state.mode = "computer" Gamestate.switch(level_state) + elseif key == "2" then + level_state.mode = "2player" + Gamestate.switch(level_state) elseif key == "escape" then love.event.quit() else - level_state.computer = "2player" Gamestate.switch(level_state) end elseif key == "escape" then