Reduced ammo lifetimes so that they only wrap once around the game area

This commit is contained in:
Erkki Seppälä 2014-10-21 08:52:45 +03:00
parent 412ea0f47f
commit cdd03bd5a4
2 changed files with 2 additions and 2 deletions

View file

@ -9,7 +9,7 @@ local explosionFrames = AnimationFrames("resources/graphics/miniexplosion-%04d.p
TinyShot = Class{
__includes = Rectangle,
MAX_LIFETIME = 60 * 5,
MAX_LIFETIME = 60 * 1,
img = nil,
frame = 0,

View file

@ -8,7 +8,7 @@ local explosionFrames = AnimationFrames("resources/graphics/miniexplosion-%04d.p
Vickers77 = Class{
__includes = Rectangle,
MAX_LIFETIME = 60 * 5,
MAX_LIFETIME = 60 * 2,
img = nil,
frame = 0,