Reduced ammo lifetimes so that they only wrap once around the game area
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2 changed files with 2 additions and 2 deletions
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@ -9,7 +9,7 @@ local explosionFrames = AnimationFrames("resources/graphics/miniexplosion-%04d.p
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TinyShot = Class{
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__includes = Rectangle,
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MAX_LIFETIME = 60 * 5,
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MAX_LIFETIME = 60 * 1,
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img = nil,
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frame = 0,
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@ -8,7 +8,7 @@ local explosionFrames = AnimationFrames("resources/graphics/miniexplosion-%04d.p
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Vickers77 = Class{
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__includes = Rectangle,
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MAX_LIFETIME = 60 * 5,
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MAX_LIFETIME = 60 * 2,
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img = nil,
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frame = 0,
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