Start game with space bar, not just any key
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5e92800d9c
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1 changed files with 8 additions and 2 deletions
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@ -158,7 +158,13 @@ function menu_state:draw()
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love.graphics.printf("FYSPLANE", 0, 100, love.window.getWidth(), "center")
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love.graphics.printf("FYSPLANE", 0, 100, love.window.getWidth(), "center")
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love.graphics.printf("PRESS ANY KEY TO BEGIN…", 0, 700, love.window.getWidth(), "center")
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love.graphics.setFont(midfont);
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love.graphics.printf("1 for solo game", 0, 600, love.window.getWidth(), "center")
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love.graphics.printf("2 for two-player game", 0, 630, love.window.getWidth(), "center")
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love.graphics.printf("c for game against the computer", 0, 660, love.window.getWidth(), "center")
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love.graphics.setFont(titlefont)
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love.graphics.printf("PRESS SPACE TO BEGIN…", 0, 700, love.window.getWidth(), "center")
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for key, entity in pairs(menu_state.entity_list) do
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for key, entity in pairs(menu_state.entity_list) do
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entity:draw()
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entity:draw()
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@ -221,7 +227,7 @@ function menu_state:keypressed(key, unicode)
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Gamestate.switch(level_state)
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Gamestate.switch(level_state)
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elseif key == "escape" then
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elseif key == "escape" then
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love.event.quit()
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love.event.quit()
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else
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elseif key == " " then
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Gamestate.switch(level_state)
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Gamestate.switch(level_state)
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end
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end
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elseif key == "escape" then
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elseif key == "escape" then
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