Commit graph

9 commits

Author SHA1 Message Date
Erkki Seppälä
cdd03bd5a4 Reduced ammo lifetimes so that they only wrap once around the game area 2014-10-21 08:52:45 +03:00
Erkki Seppälä
d25a96ecbc PhysicsEntity:wasHitBy: renamed from wasHit and extended with the 'by' parameter 2014-10-20 22:15:21 +03:00
Erkki Seppälä
b32822ca7f tinyshot: instead of tiny rectangles, draw with lines 2014-10-20 21:43:48 +03:00
Erkki Seppälä
a378a68567 Animation: ability to configure whether to fade out or not 2014-10-19 05:14:12 +03:00
Erkki Seppälä
aa11cbbb2e Added small animations when bullets hit something 2014-10-19 04:51:58 +03:00
Mikko Ahlroth
22274ac82a Fix collisions and ammo damage 2014-10-19 04:35:15 +03:00
Mikko Ahlroth
c152700a6a Make ammo bigger 2014-10-19 03:07:09 +03:00
Mikko Ahlroth
ce1f4cb924 Don't globalize gun sounds 2014-10-18 22:15:30 +03:00
Mikko Ahlroth
71cc11e30b Move shooting feature to MachineGun, attach MachineGun to planes 2014-10-18 21:34:58 +03:00
Renamed from entities/chaingun.lua (Browse further)