Gamestate = require 'hump.gamestate' require 'menu_state' require 'settings' -- Initialize game global variables and switch to menu state function love.load() width = love.graphics.getWidth() height = love.graphics.getHeight() love.mouse.setVisible(true) love.physics.setMeter(PIXELS_PER_METER) Gamestate.registerEvents() Gamestate.switch(menu_state) end function love.quit() end