Gamestate = require 'hump.gamestate' menu_state = {} local font = love.graphics.newFont(18) function menu_state:enter() love.graphics.setBackgroundColor(0, 0, 0, 0) end function menu_state:draw() love.graphics.setColor(255,255,255,255) love.graphics.setFont(font) love.graphics.printf("WASD to move", 50, height-100, width, "left") love.graphics.printf("Left mouse button to freeze, right mouse button to speed", width-250, height-100, 200, "right") end function menu_state:update(dt) end function menu_state:focus(bool) end function menu_state:keypressed(key, unicode) end function menu_state:keyreleased(key, unicode) end function menu_state:mousepressed(x, y, button) end function menu_state:mousereleased(x, y, button) end