Class = require 'hump/class' require 'powerupmode' require 'settings' ChaingunMode = Class{ __include = PowerUpMode, init = function(self) PowerUpMode.init(self, 10) end; activate = function(self, plane) PowerUpMode.activate(self, plane) plane.machinegun:setType("chaingun") end; deactivate = function(self, plane) PowerUpMode.deactivate(self, plane) plane.machinegun:setType("vickers77") end; }