fysplane/entities/powerup.lua
Mikko Ahlroth a50e53d260 AAAA
2014-10-19 01:46:27 +03:00

33 lines
748 B
Lua

Class = require 'hump.class'
require 'entities/physicsentity'
-- rad per second
local ROTATION_SPEED = math.pi / 2
PowerUp = Class{
__includes = PhysicsEntity,
init = function(self, x, y, level, lifetime)
PhysicsEntity.init(self, x, y, level, "static", 0)
self.angle = 0
self.age = 0
self.lifetime = lifetime
end;
draw = function(self)
-- Noop, implement in child
end;
update = function(self, dt)
self.angle = self.angle + ROTATION_SPEED * dt
if self.angle > math.pi * 2 then
self.angle = self.angle - math.pi * 2
end
self.age = self.age + dt
if self.age > self.lifetime then
self:delete()
end
end;
}