#include "src/debugger.hpp" #include "src/game_manager.hpp" #include "src/randomiser.hpp" #include "src/yl3.hpp" Input* input; Randomiser* randomiser; GameManager* game; void setup() { initDebug(9600); YL3::initDisplay(); input = new Input(); randomiser = new Randomiser(analogRead(0)); game = new GameManager(input, randomiser); } void loop() { game->loop(); }