unicode working, i think

This commit is contained in:
Jack Humbert 2015-09-14 23:54:49 -04:00
parent 5bb7ef0012
commit 6ec03b2218
6 changed files with 383 additions and 2 deletions

View file

@ -125,13 +125,18 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = YES # MIDI controls
# MIDI_ENABLE = YES # MIDI controls
UNICODE_ENABLE = YES # MIDI controls
BACKLIGHT_ENABLE = yes
ifdef MIDI_ENABLE
SRC += keymap_midi.c
endif
ifdef UNICODE_ENABLE
SRC += keymap_unicode.c
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

View file

@ -28,6 +28,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
static action_t keycode_to_action(uint16_t keycode);
uint16_t hextokeycode(int hex) {
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
/* converts key to action */
action_t action_for_key(uint8_t layer, keypos_t key)
{
@ -78,6 +88,11 @@ action_t action_for_key(uint8_t layer, keypos_t key)
action_t action;
action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
return action;
} else if (keycode >= 0x8000 && keycode < 0x9000) {
action_t action;
uint16_t unicode = keycode & ~(0x8000);
action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
return action;
}
switch (keycode) {

View file

@ -176,6 +176,8 @@ extern const uint16_t fn_actions[];
#define RESET 0x5000
#define DEBUG 0x5001
#define MIDI(n) n | 0x6000
#define MIDI(n) (n | 0x6000)
#define UNI(n) (n | 0x8000)
#endif

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@ -0,0 +1,49 @@
/*
Copyright 2015 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
if (record->event.pressed) {
uint16_t unicode = (opt << 8) | id;
register_code(KC_LALT);
register_code(hextokeycode((unicode & 0xF000) >> 12));
unregister_code(hextokeycode((unicode & 0xF000) >> 12));
register_code(hextokeycode((unicode & 0x0F00) >> 8));
unregister_code(hextokeycode((unicode & 0x0F00) >> 8));
register_code(hextokeycode((unicode & 0x00F0) >> 4));
unregister_code(hextokeycode((unicode & 0x00F0) >> 4));
register_code(hextokeycode((unicode & 0x000F)));
unregister_code(hextokeycode((unicode & 0x000F)));
/* Test 'a' */
// register_code(hextokeycode(0x0));
// unregister_code(hextokeycode(0x0));
// register_code(hextokeycode(0x0));
// unregister_code(hextokeycode(0x0));
// register_code(hextokeycode(0x6));
// unregister_code(hextokeycode(0x6));
// register_code(hextokeycode(0x1));
// unregister_code(hextokeycode(0x1));
unregister_code(KC_LALT);
}
return;
}

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@ -0,0 +1,76 @@
#include "keymap_common.h"
#include "backlight.h"
#include "debug.h"
#define COLEMAK_LAYER 0
#define QWERTY_LAYER 1
#define LOWER_LAYER 2
#define UPPER_LAYER 3
#define SPACEFN_LAYER 4
#define TENKEY_LAYER 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[COLEMAK_LAYER] = { /* Colemak */
{KC_TAB, UNI(0x0061), KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
{FUNC(5), KC_ESC, KC_LGUI, KC_LALT, FUNC(1), FUNC(6), FUNC(6), FUNC(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[QWERTY_LAYER] = { /* Qwerty */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
{FUNC(5), KC_ESC, KC_LGUI, KC_LALT, FUNC(1), FUNC(6), FUNC(6), FUNC(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[LOWER_LAYER] = { /* LOWER */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELETE},
{KC_TRNS, FUNC(3), FUNC(4), RESET, DEBUG, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
[UPPER_LAYER] = { /* RAISE */
{S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_DELETE},
{KC_CALC, FUNC(3), FUNC(4), RESET, DEBUG, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[SPACEFN_LAYER] = { /* SpaceFN */
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_TRNS, KC_TRNS},
{KC_TRNS, FUNC(3), FUNC(4), KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[TENKEY_LAYER] = { /* TENKEY */
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, KC_BSPC},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_NLCK},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_1, KC_KP_2, KC_KP_3, KC_PDOT, KC_ENT},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_SPC, KC_KP_0, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_KEY(LOWER_LAYER, KC_BSPC), // Tap for backspace, hold for LOWER
[2] = ACTION_LAYER_TAP_KEY(UPPER_LAYER, KC_ENT), // Tap for enter, hold for RAISE
[3] = ACTION_DEFAULT_LAYER_SET(COLEMAK_LAYER),
[4] = ACTION_DEFAULT_LAYER_SET(QWERTY_LAYER),
[5] = ACTION_LAYER_TOGGLE(TENKEY_LAYER),
[6] = ACTION_LAYER_TAP_KEY(SPACEFN_LAYER, KC_SPC), // Tap for space, hold for SpaceFN
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
backlight_step();
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

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@ -0,0 +1,234 @@
/*
Copyright 2012 Jun Wako
Generated by planckkeyboard.com (2014 Jack Humbert)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 10
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
backlight_init_ports();
// Turn status LED on
DDRE |= (1<<6);
PORTE |= (1<<6);
// initialize row and col
unselect_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static void init_cols(void)
{
int B = 0, C = 0, D = 0, E = 0, F = 0;
for(int x = 0; x < MATRIX_COLS; x++) {
int col = COLS[x];
if ((col & 0xF0) == 0x20) {
B |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x30) {
C |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x40) {
D |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x50) {
E |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x60) {
F |= (1<<(col & 0x0F));
}
}
DDRB &= ~(B); PORTB |= (B);
DDRC &= ~(C); PORTC |= (C);
DDRD &= ~(D); PORTD |= (D);
DDRE &= ~(E); PORTE |= (E);
DDRF &= ~(F); PORTF |= (F);
}
static matrix_row_t read_cols(void)
{
matrix_row_t result = 0;
for(int x = 0; x < MATRIX_COLS; x++) {
int col = COLS[x];
if ((col & 0xF0) == 0x20) {
result |= (PINB&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x30) {
result |= (PINC&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x40) {
result |= (PIND&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x50) {
result |= (PINE&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x60) {
result |= (PINF&(1<<(col & 0x0F)) ? 0 : (1<<x));
}
}
return result;
}
static void unselect_rows(void)
{
int B = 0, C = 0, D = 0, E = 0, F = 0;
for(int x = 0; x < MATRIX_ROWS; x++) {
int row = ROWS[x];
if ((row & 0xF0) == 0x20) {
B |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x30) {
C |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x40) {
D |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x50) {
E |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x60) {
F |= (1<<(row & 0x0F));
}
}
DDRB &= ~(B); PORTB |= (B);
DDRC &= ~(C); PORTC |= (C);
DDRD &= ~(D); PORTD |= (D);
DDRE &= ~(E); PORTE |= (E);
DDRF &= ~(F); PORTF |= (F);
}
static void select_row(uint8_t row)
{
int row_pin = ROWS[row];
if ((row_pin & 0xF0) == 0x20) {
DDRB |= (1<<(row_pin & 0x0F));
PORTB &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x30) {
DDRC |= (1<<(row_pin & 0x0F));
PORTC &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x40) {
DDRD |= (1<<(row_pin & 0x0F));
PORTD &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x50) {
DDRE |= (1<<(row_pin & 0x0F));
PORTE &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x60) {
DDRF |= (1<<(row_pin & 0x0F));
PORTF &= ~(1<<(row_pin & 0x0F));
}
}