Merge remote-tracking branch 'origin/master' into develop

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Drashna Jael're 2021-08-12 09:18:18 -07:00
commit 8e8ec6338c
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128 changed files with 5388 additions and 1925 deletions

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/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xA8F8
#define PRODUCT_ID 0x1830
#define DEVICE_VER 0x0001
#define MANUFACTURER Bastard Keyboards
#define PRODUCT Skeletyl
#define MATRIX_ROWS 8
#define MATRIX_COLS 5
#define RGBLIGHT_LIMIT_VAL 180
#define MATRIX_ROW_PINS { B5, F7, F6, B6 }
#define MATRIX_COL_PINS { E6, C6, B1, B3, B2 }
#define DIODE_DIRECTION ROW2COL
#define RGB_DI_PIN D2
#define RGBLED_NUM 36
#define RGBLED_SPLIT { 18, 18 }
#define RGBLIGHT_ANIMATIONS
#define DEBOUNCE 5
#define SOFT_SERIAL_PIN D0
#define USB_POLLING_INTERVAL_MS 1
#define MASTER_RIGHT
// RGB matrix support
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL 36 // Number of LEDs
# define RGB_MATRIX_SPLIT { 18, 18 }
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# endif
# define RGB_MATRIX_KEYPRESSES
#endif

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{
"keyboard_name": "Skeletyl",
"url": "https://www.bastardkb.com",
"maintainer": "Quentin Lebastard",
"width": 17,
"height": 4,
"layouts": {
"LAYOUT_split_3x5_3": {
"layout": [
{"label":"L00", "x":0, "y":0},
{"label":"L01", "x":1, "y":0},
{"label":"L02", "x":2, "y":0},
{"label":"L03", "x":3, "y":0},
{"label":"L04", "x":4, "y":0},
{"label":"R00", "x":11, "y":0},
{"label":"R01", "x":12, "y":0},
{"label":"R02", "x":13, "y":0},
{"label":"R03", "x":14, "y":0},
{"label":"R04", "x":15, "y":0},
{"label":"L10", "x":0, "y":1},
{"label":"L11", "x":1, "y":1},
{"label":"L12", "x":2, "y":1},
{"label":"L13", "x":3, "y":1},
{"label":"L14", "x":4, "y":1},
{"label":"R10", "x":11, "y":1},
{"label":"R11", "x":12, "y":1},
{"label":"R12", "x":13, "y":1},
{"label":"R13", "x":14, "y":1},
{"label":"R14", "x":15, "y":1},
{"label":"L20", "x":0, "y":2},
{"label":"L21", "x":1, "y":2},
{"label":"L22", "x":2, "y":2},
{"label":"L23", "x":3, "y":2},
{"label":"L24", "x":4, "y":2},
{"label":"R20", "x":11, "y":2},
{"label":"R21", "x":12, "y":2},
{"label":"R22", "x":13, "y":2},
{"label":"R23", "x":14, "y":2},
{"label":"R24", "x":15, "y":2},
{"label":"L33", "x":4, "y":3},
{"label":"L34", "x":5, "y":3},
{"label":"L31", "x":6, "y":3},
{"label":"R33", "x":9, "y":3},
{"label":"R34", "x":10, "y":3},
{"label":"R31", "x":11, "y":3}
]
}
}
}

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/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC , MO(1), MO(2), KC_ENT , KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, _______, MO(3), KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, MO(3), _______, KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x5_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, KC_SPC, _______, _______, KC_ENT, KC_RALT
//`--------------------------' `--------------------------'
)
};

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# Skeletyl
A very small keyboard made for ergonomic enthusiasts.
* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
* Hardware Supported: elite-C V4
* Hardware Availability: [Bastardkb.com](https://bastardkb.com/)
Make example for this keyboard (after setting up your build environment):
make bastardkb/skeletyl:default
This keyboard is made to be used with the Miryoku layout, do not use the default keymap.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See the [keyboard build instructions](http://docs.bastardkb.com/)

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
RGB_MATRIX_ENABLE = yes # Enable keyboard RGB matrix (do not use together with RGBLIGHT_ENABLE)
RGB_MATRIX_DRIVER = WS2812 # RGB matrix driver support
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes
TAP_DANCE_ENABLE = no
LTO_ENABLE = yes
AUDIO_SUPPORTED = no
RGB_MATRIX_SUPPORTED = yes
RGBLIGHT_SUPPORTED = yes
LAYOUTS = split_3x5_3

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/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "skeletyl.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// left
{ 0, 5, 6, 11, 12 },
{ 1, 4, 7, 10, 13 },
{ 2, 3, 8, 9, 14 },
{ 15, NO_LED, 16, 17, NO_LED },
// right
{ 18, 23, 24, 29, 30 },
{ 19, 22, 25, 28, 31 },
{ 20, 21, 26, 27, 32 },
{ 33, NO_LED, 34, 35, NO_LED }
}, {
// left
{ 0, 0 }, { 0, 21 }, { 0, 42 }, // col 1
{ 25, 42 }, { 25, 21 }, { 25, 0 }, // col 2
{ 50, 0 }, { 50, 21 }, { 50, 42 },
{ 74, 42 }, { 74, 21 }, { 74, 0 },
{ 99, 0 }, { 99, 21 }, { 99, 42 },
{ 50, 64 }, { 74, 64 }, { 99, 64 }, // left thumb cluster
// right
{ 224, 0 }, { 224, 21 }, { 224, 42 }, // col 10
{ 198, 42 }, { 198, 21 }, { 198, 0 }, // col 9
{ 174, 0 }, { 174, 21 }, { 174, 42 },
{ 149, 42 }, { 149, 21 }, { 149, 0 },
{ 124, 0 }, { 124, 21 }, { 124, 42 },
{ 174, 64 }, { 149, 64 }, { 124, 64 } // right thumb cluster
}, {
// left
4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4,
2, 2, 2,
// right
4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4,
2, 2, 2
} };
#endif

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/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_split_3x5_3( \
k00, k01, k02, k03, k04, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k64, k63, k62, k61, k60, \
k33, k34, k31, k71, k74, k73 \
)\
{\
{ k00, k01, k02, k03, k04 }, \
{ k10, k11, k12, k13, k14 }, \
{ k20, k21, k22, k23, k24 }, \
{ k31, KC_NO, k33, k34, KC_NO }, \
{ k40, k41, k42, k43, k44 }, \
{ k50, k51, k52, k53, k54 }, \
{ k60, k61, k62, k63, k64 }, \
{ k71, KC_NO, k73, k74, KC_NO }, \
}

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#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xF35B
#define PRODUCT_ID 0xFAB0
#define DEVICE_VER 0x0001
#define MANUFACTURER customMK
#define PRODUCT Genesis
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/* key matrix pins */
#define MATRIX_ROW_PINS { F0, C7, C6, B6, B5 }
#define MATRIX_COL_PINS { F4, F5, D7, B4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define ENCODERS_PAD_A { F6, D2 }
#define ENCODERS_PAD_B { F7, D1 }
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 10
#define RGB_DI_PIN E6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 13
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 128

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# Genesis
Genesis is a 5x4 ortholinear macro pad designed and produced by customMK.
![Genesis Macro Pad](https://i.imgur.com/voBjLrM.jpeg)
![Genesis Macro Pad PCB](https://i.imgur.com/ST2vtkV.jpeg)
Genesis is a 5x4 ortholinear macro pad designed and produced by customMK.
* Keyboard Maintainer: [customMK](https://github.com/customMK)
* Hardware Supported: Genesis Macro Pad
* Hardware Availability: [customMK](https://shop.custommk.com/products/genesis_macropad)

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/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xF35B
#define PRODUCT_ID 0xFAB0
#define DEVICE_VER 0x0001
#define MANUFACTURER customMK
#define PRODUCT GenesisRev1
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/* key matrix pins */
#define MATRIX_ROW_PINS { F0, C7, C6, B6, B5 }
#define MATRIX_COL_PINS { F4, F5, D7, B4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#define ENCODERS_PAD_A { F6, D2 }
#define ENCODERS_PAD_B { F7, D1 }
#define ENCODER_RESOLUTION 2
#define TAP_CODE_DELAY 10
#define RGB_DI_PIN E6
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 13
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 128
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL + 4

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{
"keyboard_name": "Genesis",
"keyboard_name": "Genesis Rev1",
"url": "https://www.customMK.com",
"maintainer": "customMK",
"width": 4,

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@ -20,8 +20,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_5x4(
MO(1), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_P4, KC_P5, KC_P6, KC_PGUP,
KC_P7, KC_P8, KC_P9, KC_PGUP,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PGDN,
KC_P0, KC_SPC, KC_PDOT, KC_PENT),

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# Genesis
Genesis is a 5x4 ortholinear macro pad designed and produced by customMK.
* Keyboard Maintainer: [customMK](https://github.com/customMK)
* Hardware Supported: Genesis Macro Pad
* Hardware Availability: [customMK](https://shop.custommk.com/products/genesis_macropad)
Make example for this keyboard (after setting up your build environment):
make custommk/genesis/rev1:default
Flashing example for this keyboard:
make custommk/genesis/rev1:default:flash
Genesis Macro Pad has qmk-dfu bootloader preinstalled. To enter the bootloader, run the flashing command above, and then either plug in the USB connection while holding the top-left key, or alternatively, plug in the USB connection and then press the reset button on the PCB
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -14,25 +14,25 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "genesis.h"
#include "rev1.h"
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) return false;
/* top left encoder */
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
/* top right encoder */
else if (index == 1) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
/* top left encoder */
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
/* top right encoder */
else if (index == 1) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
return true;
}

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#include "quantum.h"
#define LAYOUT_numpad_5x4( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K30, K31, K32, \
K40, K42, K43 \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K30, K31, K32, \
K40, K42, K43 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, KC_NO }, \
{ K40, KC_NO, K42, K43 } \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, KC_NO }, \
{ K40, KC_NO, K42, K43 } \
}
#define LAYOUT_ortho_5x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33, \
K40, K41, K42, K43 \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33, \
K40, K41, K42, K43 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 }, \
{ K40, K41, K42, K43 } \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 }, \
{ K40, K41, K42, K43 } \
}

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/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xF35B
#define PRODUCT_ID 0xFAB1
#define DEVICE_VER 0x0001
#define MANUFACTURER customMK
#define PRODUCT GenesisRev2
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
/* key matrix pins */
#define MATRIX_ROW_PINS { F0, C7, C6, B6, B5, B0}
#define MATRIX_COL_PINS { F4, F5, D7, B4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#define ENCODERS_PAD_A { F6, D2 }
#define ENCODERS_PAD_B { F7, D1 }
#define ENCODER_RESOLUTION 2
#define TAP_CODE_DELAY 10
#define RGB_DI_PIN E6
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 13
#define RGBLIGHT_LAYERS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 128
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL + 4

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{
"keyboard_name": "Genesis Rev2",
"url": "https://www.customMK.com",
"maintainer": "customMK",
"width": 4,
"height": 6,
"layouts": {
"LAYOUT_ortho_5x4": {
"layout": [{"label":"MO(1)", "x":0, "y":0},
{"label":"/", "x":1, "y":0},
{"label":"*", "x":2, "y":0},
{"label":"Mute", "x":3, "y":0},
{"label":"7", "x":0, "y":1},
{"label":"8", "x":1, "y":1},
{"label":"9", "x":2, "y":1},
{"label":"+", "x":3, "y":1},
{"label":"4", "x":0, "y":2},
{"label":"5", "x":1, "y":2},
{"label":"6", "x":2, "y":2},
{"label":"Pg Up", "x":3, "y":2},
{"label":"1", "x":0, "y":3},
{"label":"2", "x":1, "y":3},
{"label":"3", "x":2, "y":3},
{"label":"Pg Dn", "x":3, "y":3},
{"label":"0", "x":0, "y":4},
{"label":"Spc", "x":1, "y":4},
{"label":".", "x":2, "y":4},
{"label":"Enter", "x":3, "y":4}]
},
"LAYOUT_numpad_5x4": {
"layout": [{"label":"MO(1)", "x":0, "y":0},
{"label":"/", "x":1, "y":0},
{"label":"*", "x":2, "y":0},
{"label":"-", "x":3, "y":0},
{"label":"7", "x":0, "y":1},
{"label":"8", "x":1, "y":1},
{"label":"9", "x":2, "y":1},
{"label":"+", "x":3, "y":1, "h":2},
{"label":"4", "x":0, "y":2},
{"label":"5", "x":1, "y":2},
{"label":"6", "x":2, "y":2},
{"label":"1", "x":0, "y":3},
{"label":"2", "x":1, "y":3},
{"label":"3", "x":2, "y":3},
{"label":"Enter", "x":3, "y":3, "h":2},
{"label":"0", "x":0, "y":4, "w":2},
{"label":".", "x":2, "y":4}]
},
"LAYOUT_via_6x4": {
"layout": [{"label":"Vol-", "x":0, "y":0},
{"label":"Vol+", "x":1, "y":0},
{"label":"Vol-", "x":3, "y":0},
{"label":"Vol+", "x":4, "y":0},
{"label":"MO(1)", "x":0.5, "y":1.1},
{"label":"/", "x":1.5, "y":1.1},
{"label":"*", "x":2.5, "y":1.1},
{"label":"Mute", "x":3.5, "y":1.1},
{"label":"7", "x":0.5, "y":2.1},
{"label":"8", "x":1.5, "y":2.1},
{"label":"9", "x":2.5, "y":2.1},
{"label":"+", "x":3.5, "y":2.1},
{"label":"4", "x":0.5, "y":3.1},
{"label":"5", "x":1.5, "y":3.1},
{"label":"6", "x":2.5, "y":3.1},
{"label":"Pg Up", "x":3.5, "y":3.1},
{"label":"1", "x":0.5, "y":4.1},
{"label":"2", "x":1.5, "y":4.1},
{"label":"3", "x":2.5, "y":4.1},
{"label":"Pg Dn", "x":3.5, "y":4.1},
{"label":"0", "x":0.5, "y":5.1},
{"label":"Spc", "x":1.5, "y":5.1},
{"label":".", "x":2.5, "y":5.1},
{"label":"Enter", "x":3.5, "y":5.1}]
}
}
}

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/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//#define GENESIS_LAYER_COLORS
#define GENESIS_LAYER1_COLOR HSV_CYAN
#define GENESIS_LAYER2_COLOR HSV_GREEN
#define GENESIS_LAYER3_COLOR HSV_WHITE
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_5x4(
MO(1), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_BSPC,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_CAPS,
KC_P0, KC_SPC, KC_PDOT, KC_ENT),
[1] = LAYOUT_ortho_5x4(
KC_TRNS, KC_VOLU, RGB_TOG, RGB_MOD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_HUI, KC_TRNS, KC_TRNS, RGB_HUD),
};
#ifdef GENESIS_LAYER_COLORS
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER1_COLOR}
);
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER2_COLOR}
);
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER3_COLOR}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_layer1_layer,
my_layer2_layer,
my_layer3_layer
);
//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, 1));
rgblight_set_layer_state(1, layer_state_cmp(state, 2));
rgblight_set_layer_state(2, layer_state_cmp(state, 3));
return state;
}
void keyboard_post_init_user(void) {
//Enable the LED layers
rgblight_layers = my_rgb_layers;
}
#endif

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# Default Genesis Macro Pad Layout
This is the default layout for the Genesis Macro Pad. It assumes all 1u switches
and optional rotary encoder in the top-left or top-right corner for media volume
control. The top left switch activates Layer 1 which enables control of the RGB
underglow.

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/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//#define GENESIS_LAYER_COLORS
#define GENESIS_LAYER1_COLOR HSV_CYAN
#define GENESIS_LAYER2_COLOR HSV_GREEN
#define GENESIS_LAYER3_COLOR HSV_WHITE
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numpad_5x4(
MO(1), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_ENT),
[1] = LAYOUT_numpad_5x4(
KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD,
KC_TRNS, KC_TRNS, KC_TRNS,
RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD,
KC_TRNS, KC_TRNS, KC_TRNS,
RGB_HUI, KC_TRNS, RGB_HUD),
[2] = LAYOUT_numpad_5x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT_numpad_5x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS),
};
#ifdef GENESIS_LAYER_COLORS
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER1_COLOR}
);
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER2_COLOR}
);
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER3_COLOR}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_layer1_layer,
my_layer2_layer,
my_layer3_layer
);
//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, 1));
rgblight_set_layer_state(1, layer_state_cmp(state, 2));
rgblight_set_layer_state(2, layer_state_cmp(state, 3));
return state;
}
void keyboard_post_init_user(void) {
//Enable the LED layers
rgblight_layers = my_rgb_layers;
}
#endif

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# Numpad Genesis Macro Pad Layout
This is the numpad layout for the Genesis Macro Pad. It assumes the 0, +, and enter keys are all 2u size, with an optional rotary encoder in the top-left or top-right corner for media volume control. The top left switch activates Layer 1 which enables control of the RGB underglow.

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/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//#define GENESIS_LAYER_COLORS
#define GENESIS_LAYER1_COLOR HSV_CYAN
#define GENESIS_LAYER2_COLOR HSV_GREEN
#define GENESIS_LAYER3_COLOR HSV_WHITE
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_via_6x4(
KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU,
MO(1), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_PGUP,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PGDN,
KC_P0, KC_SPC, KC_PDOT, KC_PENT),
[1] = LAYOUT_via_6x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS),
[2] = LAYOUT_via_6x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT_via_6x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
#ifdef GENESIS_LAYER_COLORS
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER1_COLOR}
);
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER2_COLOR}
);
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER3_COLOR}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_layer1_layer,
my_layer2_layer,
my_layer3_layer
);
//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, 1));
rgblight_set_layer_state(1, layer_state_cmp(state, 2));
rgblight_set_layer_state(2, layer_state_cmp(state, 3));
return state;
}
void keyboard_post_init_user(void) {
//Enable the LED layers
rgblight_layers = my_rgb_layers;
}
#endif
keyevent_t encoder_left_ccw = {
.key = (keypos_t){.row = 5, .col = 0},
.pressed = false
};
keyevent_t encoder_left_cw = {
.key = (keypos_t){.row = 5, .col = 1},
.pressed = false
};
keyevent_t encoder_right_ccw = {
.key = (keypos_t){.row = 5, .col = 2},
.pressed = false
};
keyevent_t encoder_right_cw = {
.key = (keypos_t){.row = 5, .col = 3},
.pressed = false
};
void matrix_scan_user(void) {
if (IS_PRESSED(encoder_left_ccw)) {
encoder_left_ccw.pressed = false;
encoder_left_ccw.time = (timer_read() | 1);
action_exec(encoder_left_ccw);
}
if (IS_PRESSED(encoder_left_cw)) {
encoder_left_cw.pressed = false;
encoder_left_cw.time = (timer_read() | 1);
action_exec(encoder_left_cw);
}
if (IS_PRESSED(encoder_right_ccw)) {
encoder_right_ccw.pressed = false;
encoder_right_ccw.time = (timer_read() | 1);
action_exec(encoder_right_ccw);
}
if (IS_PRESSED(encoder_right_cw)) {
encoder_right_cw.pressed = false;
encoder_right_cw.time = (timer_read() | 1);
action_exec(encoder_right_cw);
}
}
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
encoder_left_cw.pressed = true;
encoder_left_cw.time = (timer_read() | 1);
action_exec(encoder_left_cw);
} else {
encoder_left_ccw.pressed = true;
encoder_left_ccw.time = (timer_read() | 1);
action_exec(encoder_left_ccw);
}
} else {
if (clockwise) {
encoder_right_cw.pressed = true;
encoder_right_cw.time = (timer_read() | 1);
action_exec(encoder_right_cw);
} else {
encoder_right_ccw.pressed = true;
encoder_right_ccw.time = (timer_read() | 1);
action_exec(encoder_right_ccw);
}
}
return false;
}

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# Genesis Macro Pad Layout for VIA
This is the via layout for the Genesis Macro Pad. It is identical to the default 1u layout which assumes all 1u switches and optional rotary encoder in the top-left or top-right corner for media volume control. The top-left switch activates Layer 1 which enables control of the RGB underglow.

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@ -0,0 +1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

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# Genesis
Genesis Rev2 is the same as Genesis Rev1 firmware, except Rev2 allows encoder function remapping using VIA.
* Keyboard Maintainer: [customMK](https://github.com/customMK)
* Hardware Supported: Genesis Macro Pad
* Hardware Availability: [customMK](https://shop.custommk.com/products/genesis_macropad)
Make example for this keyboard (after setting up your build environment):
make custommk/genesis/rev2:default
Flashing example for this keyboard:
make custommk/genesis/rev2:default:flash
Genesis Macro Pad has qmk-dfu bootloader preinstalled. To enter the bootloader, run the flashing command above, and then either plug in the USB connection while holding the top-left key, or alternatively, plug in the USB connection and then press the reset button on the PCB
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev2.h"
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
/* top left encoder */
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
/* top right encoder */
else if (index == 1) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
return false;
}

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/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_numpad_5x4( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K30, K31, K32, \
K40, K42, K43 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, KC_NO }, \
{ K40, KC_NO, K42, K43 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO} \
}
#define LAYOUT_ortho_5x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33, \
K40, K41, K42, K43 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 }, \
{ K40, K41, K42, K43 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO} \
}
#define LAYOUT_via_6x4( \
E00A, E00B, E01A, E01B, \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33, \
K40, K41, K42, K43 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 }, \
{ K40, K41, K42, K43 }, \
{ E00A, E00B, E01A, E01B } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = qmk-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes

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@ -20,4 +20,6 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
ENCODER_ENABLE = yes
DEFAULT_FOLDER = custommk/genesis/rev2

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@ -42,7 +42,7 @@
#define NO_ACTION_FUNCTION
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define USB_SUSPEND_WAKEUP_DELAY 5000
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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/*
Copyright 2021 Christian Sandven
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Christian Sandven
#define PRODUCT rhino
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, B2, B6, B1, F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D3, D2, D4, D7, E6, B4, B5 }
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define ENCODERS_PAD_A { D1 }
#define ENCODERS_PAD_B { D0 }
#define ENCODER_RESOLUTION 4
#define AUDIO_PIN C6
#define MUSIC_MAP
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 2
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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@ -0,0 +1,179 @@
{
"keyboard_name": "rhino",
"url": "",
"maintainer": "Christian Sandven",
"width": 14,
"height": 4,
"layouts": {
"LAYOUT_ortho_2x2u": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0},
{"x": 7.5, "y": 0},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1},
{"x": 7.5, "y": 1},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 6.5, "y": 2},
{"x": 7.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2},
{"x": 13.5, "y": 2, "w": 1.5},
{"x": 1.5, "y": 4},
{"x": 2.5, "y": 4},
{"x": 3.5, "y": 4},
{"x": 4.5, "y": 4},
{"x": 5.5, "y": 4, "w": 2},
{"x": 7.5, "y": 4, "w": 2},
{"x": 9.5, "y": 4},
{"x": 10.5, "y": 4},
{"x": 11.5, "y": 4},
{"x": 12.5, "y": 4}
]
},
"LAYOUT_ergo_2x2u": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0, "h": 1.5},
{"x": 7.5, "y": 0, "h": 1.5},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1.5, "h": 1.5},
{"x": 7.5, "y": 1.5, "h": 1.5},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1},
{"x": 13.5, "y": 1, "w": 1.5},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2},
{"x": 12.5, "y": 2},
{"x": 13.5, "y": 2, "w": 1.5},
{"x": 1.5, "y": 4},
{"x": 2.5, "y": 4},
{"x": 3.5, "y": 4},
{"x": 4.5, "y": 4},
{"x": 5.5, "y": 4, "w": 2},
{"x": 7.5, "y": 4, "w": 2},
{"x": 9.5, "y": 4},
{"x": 10.5, "y": 4},
{"x": 11.5, "y": 4},
{"x": 12.5, "y": 4}
]
},
"LAYOUT_ortho_7u": {
"layout": [
{"x": 0, "y": 0, "w": 1.5},
{"x": 1.5, "y": 0},
{"x": 2.5, "y": 0},
{"x": 3.5, "y": 0},
{"x": 4.5, "y": 0},
{"x": 5.5, "y": 0},
{"x": 6.5, "y": 0, "h": 1.5},
{"x": 7.5, "y": 0, "h": 1.5},
{"x": 8.5, "y": 0},
{"x": 9.5, "y": 0},
{"x": 10.5, "y": 0},
{"x": 11.5, "y": 0},
{"x": 12.5, "y": 0},
{"x": 13.5, "y": 0, "w": 1.5},
{"x": 0, "y": 1, "w": 1.5},
{"x": 1.5, "y": 1},
{"x": 2.5, "y": 1},
{"x": 3.5, "y": 1},
{"x": 4.5, "y": 1},
{"x": 5.5, "y": 1},
{"x": 6.5, "y": 1.5, "h": 1.5},
{"x": 7.5, "y": 1.5, "h": 1.5},
{"x": 8.5, "y": 1},
{"x": 9.5, "y": 1},
{"x": 10.5, "y": 1},
{"x": 11.5, "y": 1},
{"x": 12.5, "y": 1, "w": 1.5},
{"x": 14, "y": 1},
{"x": 0, "y": 2, "w": 1.5},
{"x": 1.5, "y": 2},
{"x": 2.5, "y": 2},
{"x": 3.5, "y": 2},
{"x": 4.5, "y": 2},
{"x": 5.5, "y": 2},
{"x": 8.5, "y": 2},
{"x": 9.5, "y": 2},
{"x": 10.5, "y": 2},
{"x": 11.5, "y": 2, "w": 1.5},
{"x": 13, "y": 2},
{"x": 14, "y": 2},
{"x": 1.5, "y": 4},
{"x": 2.5, "y": 4, "w": 1.5},
{"x": 4, "y": 4, "w": 7},
{"x": 11, "y": 4, "w": 1.5},
{"x": 12.5, "y": 4}
]
}
}
}

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/* Copyright 2021 Christian Sandven
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN,
_LOWER,
_RAISE
};
#define LOWER MO(_LOWER)
#define FN MO(_FN)
#define TAB_CTL MT(MOD_LCTL, KC_TAB)
#define SPC_RAISE LT(_RAISE, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_MUTE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | GESC | Q | W | E | R | T | [ | ] | Y | U | I | O | P | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | TAB | A | S | D | F | G | HOME | PG UP | H | J | K | L | ; | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | END | PG DN | N | M | , | . | / | ENTER |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | LGUI | FN | LALT | LOWER | SPACE | SPACE | LEFT | UP | DOWN | RIGHT | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT_ortho_2x2u(
KC_MUTE,
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT,
TAB_CTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_BSPC,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LGUI, FN, KC_LALT, LOWER, KC_SPC, KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT
),
/* FN Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | | DEL | PRT SC |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | | | | | RESET |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | MUTE | VOL UP |VOL DOWN| PAUSE | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_ortho_2x2u(
KC_APP,
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, KC_DEL, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
MU_TOG, MU_MOD, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, KC_MPLY
),
/* LOWER Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | | | | | | | INSERT |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | ISO # | ISO / | | | | \ | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | HOME | PG UP | PG DN | END | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_2x2u(
KC_APP,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, _______, _______, _______, KC_INS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_PGDOWN, KC_END
),
/* RAISE Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | - | = | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | { | } | | | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | ISO ~ | ISO | | | | | | INSERT |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_2x2u(
KC_APP,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_MINS, KC_EQL, KC_PIPE,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_DEL,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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# The default keymap for rhino

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/* Copyright 2021 Christian Sandven
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN,
_LOWER,
_RAISE
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define FN MO(_FN)
#define ESC_CTL MT(MOD_LCTL, KC_ESC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_MUTE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | ESC | A | S | D | F | G | H | J | K | L | ; | ' | BACKSP | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | ENTER | FN | PG DN |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | LGUI | LALT | SPACE | RALT | RGUI | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT_ortho_7u(
KC_MUTE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
ESC_CTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSPC, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, FN, KC_PGDN,
LOWER, KC_LALT, KC_SPC, RAISE, KC_RGUI
),
/* FN Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | | DEL | PRT SC |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | | | | | RESET |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | MU TOG | MU MOD | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_ortho_7u(
KC_APP,
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, KC_UP, _______, _______, _______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
MU_TOG, MU_MOD, _______, _______, _______
),
/* LOWER Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | LEFT | DOWN | UP | RIGHT | | | DEL | INSERT |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | ISO # | ISO / | | | | | \ | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | F6 | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_7u(
KC_APP,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_PIPE,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_DEL, KC_INS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, _______, KC_BSLS,
_______, KC_F6, _______, _______, _______
),
/* RAISE Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | - | = | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | { | } | | DEL | INSERT |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | ISO ~ | ISO | | | | | | \ | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_7u(
KC_APP,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_MINS, KC_EQL, KC_PIPE,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, KC_DEL, KC_INS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______, _______, KC_BSLS,
_______, _______, _______, _______, _______
),
};

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# The default 7u keymap for rhino

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/* Copyright 2021 Christian Sandven
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN,
_LOWER,
_RAISE
};
#define LOWER MO(_LOWER)
#define FN MO(_FN)
#define TAB_CTL MT(MOD_LCTL, KC_TAB)
#define SPC_RAISE LT(_RAISE, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_MUTE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | GESC | Q | W | E | R | T | | | Y | U | I | O | P | ' |
* |--------+--------+--------+--------+--------+--------+ [ + ] +--------+--------+--------+-----------------+--------|
* | TAB | A | S | D | F | G |--------|--------| H | J | K | L | ; | BACKSP |
* |--------+--------+--------+--------+--------+--------+ HOME + END +--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | | | N | M | , | . | / | ENTER |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | LGUI | FN | LALT | LOWER | SPACE | SPACE | LEFT | UP | DOWN | RIGHT | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT_ergo_2x2u(
KC_MUTE,
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT,
TAB_CTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_END, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_BSPC,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LGUI, FN, KC_LALT, LOWER, KC_SPC, SPC_RAISE, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT
),
/* FN Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ` | F1 | F2 | F3 | F4 | F5 | | | F8 | F9 | F10 | F11 | F12 | |
* |--------+--------+--------+--------+--------+--------+ F6 + F7 +--------+--------+--------+-----------------+---------|
* | | F7 | F8 | F9 | F10 | F11 |--------|--------| | | | | | PRT SC |
* |--------+--------+--------+--------+--------+--------+ F12 + +--------+--------+--------------------------+--------|
* | | | | | | | | | | | | | | RESET |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | MU TOG | MU MOD | | | | | MUTE | VOL UP |VOL DOWN| PAUSE | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_ergo_2x2u(
KC_APP,
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
MU_TOG, MU_MOD, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, KC_MPLY
),
/* LOWER Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ` | 1 | 2 | 3 | 4 | 5 | | | 8 | 9 | 0 | - | = | | |
* |--------+--------+--------+--------+--------+--------+ 6 + 7 +--------+--------+--------+-----------------+--------|
* | | F1 | F2 | F3 | F4 | F5 |--------|--------| | | | | DEL | INSERT |
* |--------+--------+--------+--------+--------+--------+ F12 + +--------+--------+--------------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | | | | | | | \ | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | HOME | PG UP | PG DN | END | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ergo_2x2u(
KC_APP,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_PIPE,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F12, _______, _______, _______, _______, _______, KC_DEL, KC_INS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_PGDOWN, KC_END
),
/* RAISE Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | KC_APP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ~ | ! | @ | # | $ | % | | | * | ( | ) | - | = | | |
* |--------+--------+--------+--------+--------+--------+ ^ + & +--------+--------+--------+-----------------+--------|
* | | F1 | F2 | F3 | F4 | F5 |--------|--------| = | { | } | | DEL | INSERT |
* |--------+--------+--------+--------+--------+--------+ F12 + _ +--------+--------+--------------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | | | ISO ~ | ISO | | | | \ | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ergo_2x2u(
KC_APP,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_MINS, KC_EQL, KC_PIPE,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F12, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, KC_DEL, KC_INS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, S(KC_NUHS), S(KC_NUBS), _______, _______, _______, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_ergo_2x2u(
0,
0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0,
0, 1, 3, 0, 6, 8, 9, 11, 13, 15, 0, 18, 20, 0,
0, 0, 2, 4, 5, 7, 12, 14, 16, 17, 19, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0
);

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# The default keymap for rhino

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# rhino
Rhino is a 50 percent keyboard taking inspiration from the Boardwalk keyboard. It supports some of the layouts the bordwalk does, but in a smaller form factor. The number row is removed and replaced with through hole components.
![](https://i.imgur.com/OqCJZWah.jpg)
* Keyboard Maintainer: [Christian Sandven](https://github.com/csandven)
* Hardware Supported: *Pro micro compatible boards*
* Hardware Availability: *TBA*
Make example for this keyboard (after setting up your build environment):
make keyprez/rhino:default
Flashing example for this keyboard:
make keyprez/rhino:default:flash
You can then press the reset button on the top right to flash the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2021 Christian Sandven
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rhino.h"
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
tap_code(clockwise ? KC_VOLU : KC_VOLD);
return true;
}
__attribute__ ((weak))
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_ortho_2x2u(
0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 3, 0, 6, 8, 10, 0, 13, 15, 0, 18, 20, 0,
0, 0, 2, 4, 5, 7, 9, 11, 12, 14, 16, 17, 19, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0
);

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/* Copyright 2021 Christian Sandven
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_2x2u( \
k70, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
k60, k61, k62, k63, k64, k65, k66, k67, k68, k69 \
) { \
{ k00, k01, k02, k03, k04, k05, k06 }, \
{ k20, k21, k22, k23, k24, k25, k26 }, \
{ k40, k41, k42, k43, k44, k45, k46 }, \
{ KC_NO, k60, k61, k62, k63, KC_NO, k64 }, \
{ k07, k08, k09, k10, k11, k12, k13 }, \
{ k27, k28, k29, k30, k31, k32, k33 }, \
{ k47, k48, k49, k50, k51, k52, k53 }, \
{ k65, KC_NO, k66, k67, k68, k69, k70 } \
}
#define LAYOUT_ergo_2x2u( \
k70, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, \
k40, k41, k42, k43, k44, k45, k48, k49, k50, k51, k52, k53, \
k60, k61, k62, k63, k64, k65, k66, k67, k68, k69 \
) { \
{ k00, k01, k02, k03, k04, k05, k06 }, \
{ k20, k21, k22, k23, k24, k25, k26 }, \
{ k40, k41, k42, k43, k44, k45, KC_NO }, \
{ KC_NO, k60, k61, k62, k63, KC_NO, k64 }, \
{ k07, k08, k09, k10, k11, k12, k13 }, \
{ k27, k28, k29, k30, k31, k32, k33 }, \
{ KC_NO, k48, k49, k50, k51, k52, k53 }, \
{ k65, KC_NO, k66, k67, k68, k69, k70 } \
}
#define LAYOUT_ortho_7u( \
k65, \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
k60, k61, k62, k63, k64 \
) { \
{ k00, k01, k02, k03, k04, k05, k06 }, \
{ k20, k21, k22, k23, k24, k25, k26 }, \
{ k40, k41, k42, k43, k44, k45, k46 }, \
{ KC_NO, k60, k61, KC_NO, KC_NO, KC_NO, k62 }, \
{ k07, k08, k09, k10, k11, k12, k13 }, \
{ k27, k28, k29, k30, k31, k32, k33 }, \
{ k47, k48, k49, k50, k51, k52, k53 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, k63, k64, k65 } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = yes # Audio output
ENCODER_ENABLE = yes

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/* Copyright 2020 ZSA Technology Labs, Inc <@zsa>
* Copyright 2020 Jack Humbert <jack.humb@gmail.com>
* Copyright 2020 Christopher Courtney <drashna@live.com> (@drashna)
* Copyright 2021 Jacob Jerrell <@jjerrell>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define ORYX_CONFIGURATOR
#undef PRODUCT
#define PRODUCT Moonlander Mark I - Modified by <@jjerrell>
#define IGNORE_MOD_TAP_INTERRUPT

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/**
* Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
*
* This file is part of qmk_firmware.
*
* qmk_firmware is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* qmk_firmware is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jjerrell.h"
enum moonlander_layers {
_GAME_LOWER = LAYER_SAFE_RANGE,
// _GAME_RAISE,
};
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_WORKMAN] = LAYOUT_moonlander_mods(
__________________WORKMN_L1__________________, __________________WORKMN_R1__________________,
__________________WORKMN_L2__________________, __________________WORKMN_R2__________________,
__________________WORKMN_L3__________________, __________________WORKMN_R3__________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
),
[_LOWER] = LAYOUT_moonlander_mods(
__________________LOWER_L1___________________, __________________LOWER_R1___________________,
__________________LOWER_L2___________________, __________________LOWER_R2___________________,
__________________LOWER_L3___________________, __________________LOWER_R3___________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_0, KC_DOT, KC_COMM, KC_PLUS
),
[_RAISE] = LAYOUT_moonlander_common(
__________________RAISE_L1___________________, __________________RAISE_R1___________________,
__________________RAISE_L2___________________, __________________RAISE_R2___________________,
__________________RAISE_L3___________________, __________________RAISE_R3___________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
),
[_ADJUST] = LAYOUT_moonlander_common(
__________________ADJUST_L1__________________, __________________ADJUST_R1__________________,
__________________ADJUST_L2__________________, __________________ADJUST_R2__________________,
__________________ADJUST_L3__________________, __________________ADJUST_R3__________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
),
[_SPECIAL] = LAYOUT_moonlander_common(
XXXXXXX, XXXXXXX, KC_WH_D, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_WH_L, KC_WH_U, KC_WH_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LALT, KC_RALT, XXXXXXX, XXXXXXX, XXXXXXX
),
[_GAME] = LAYOUT_moonlander_gamepad(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, __________________QWERTY_L1__________________, KC_SLSH,
KC_LALT, __________________QWERTY_L2__________________, KC_BSLS,
KC_LSFT, __________________QWERTY_L3__________________,
KC_LGUI, MACRO_1, MACRO_2, MACRO_3, MACRO_4, KC_LOCK,
KC_SPC, KC_BTN2, MO(_LOWER)
),
[_GAME_LOWER] = LAYOUT_moonlander_gamepad(
KC_GRV, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_TAB, __________________QWERTY_L1__________________, KC_SLSH,
KC_LALT, __________________QWERTY_L2__________________, KC_BSLS,
KC_LSFT, __________________QWERTY_L3__________________,
KC_LGUI, MACRO_5, MACRO_6, MACRO_7, MACRO_8, KC_LOCK,
KC_SPC, KC_BTN2, MO(_LOWER)
)
};
// clang-format on
layer_state_t layer_state_set_keymap(layer_state_t state) {
ML_LED_1(0);
ML_LED_2(0);
ML_LED_3(0);
ML_LED_4(0);
ML_LED_5(0);
ML_LED_6(0);
state = update_tri_layer_state(state, _GAME, _LOWER, _GAME_LOWER);
switch (get_highest_layer(state)) {
case 1:
ML_LED_1(1);
ML_LED_4(1);
break;
case 2:
ML_LED_2(1);
ML_LED_5(1);
break;
case 3:
ML_LED_3(1);
break;
case 4:
ML_LED_4(1);
break;
case 5:
ML_LED_5(1);
break;
case 6:
ML_LED_6(1);
break;
default:
break;
}
return state;
}

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# Jacob Jerrell's Moonlander Keymap
Concrete proof and acceptance of a problem. There is some not so custom Moonlander LED control in here but everything else is implemented in [my userspace](../../../../users/jjerrell/).

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AUDIO_ENABLE = yes

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/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x706A
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER Peej
#define PRODUCT Tripel
/* key matrix size */
#define MATRIX_ROWS 9
#define MATRIX_COLS 8
#define MATRIX_ROW_PINS { C6, D4, D0, B4, E6, D7, D1, D2, D3 }
#define MATRIX_COL_PINS { B5, B6, B2, B3, B1, F7, F6, F5 }
#define UNUSED_PINS { F4 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

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{
"keyboard_name": "Tripel",
"url": "https://github.com/peej/tripel-keyboard",
"maintainer": "Peej",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_ortho_7u": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0 },
{ "x":14, "y":0 },
{ "x":0, "y":1 },
{ "x":1, "y":1 },
{ "x":2, "y":1 },
{ "x":3, "y":1 },
{ "x":4, "y":1 },
{ "x":5, "y":1 },
{ "x":6, "y":1 },
{ "x":7, "y":1 },
{ "x":8, "y":1 },
{ "x":9, "y":1 },
{ "x":10, "y":1 },
{ "x":11, "y":1 },
{ "x":12, "y":1 },
{ "x":13, "y":1 },
{ "x":14, "y":1 },
{ "x":0, "y":2 },
{ "x":1, "y":2 },
{ "x":2, "y":2 },
{ "x":3, "y":2 },
{ "x":4, "y":2 },
{ "x":5, "y":2 },
{ "x":6, "y":2 },
{ "x":7, "y":2 },
{ "x":8, "y":2 },
{ "x":9, "y":2 },
{ "x":10, "y":2 },
{ "x":11, "y":2 },
{ "x":12, "y":2 },
{ "x":13, "y":2 },
{ "x":14, "y":2 },
{ "x":0, "y":3 },
{ "x":1, "y":3 },
{ "x":2, "y":3 },
{ "x":3, "y":3 },
{ "x":4, "y":3 },
{ "x":5, "y":3 },
{ "x":6, "y":3 },
{ "x":7, "y":3 },
{ "x":8, "y":3 },
{ "x":9, "y":3 },
{ "x":10, "y":3 },
{ "x":11, "y":3 },
{ "x":12, "y":3 },
{ "x":13, "y":3 },
{ "x":14, "y":3 },
{ "x":0, "y":4 },
{ "x":1, "y":4 },
{ "x":2, "y":4 },
{ "x":3, "y":4 },
{ "x":7, "y":4, "w":7 },
{ "x":11, "y":4 },
{ "x":12, "y":4 },
{ "x":13, "y":4 },
{ "x":14, "y":4 }
]
}
}
}

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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Layer shorthand
enum layer {
_BASE,
_FN,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,-----------------------------------------------------------------------------------------------------------------------.
* | Gesc | 1 | 2 | 3 | 4 | 5 | - | Num | = | 6 | 7 | 8 | 9 | 0 | Bksp |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | Tab | Q | W | E | R | T | 7 | 8 | 9 | Y | U | I | O | P | Del |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | Ctrl | A | S | D | F | G | 4 | 5 | 6 | H | J | K | L | ; | ' |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | Shift | Z | X | C | V | B | 1 | 2 | 3 | N | M | , | . | / | Enter |
* |-------+-------+---------------------------------------------------------------------------------------+-------+-------|
* | Ctrl | Fn | Alt | Cmd | Space | Left | Down | Up | Right |
* `-----------------------------------------------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT_ortho_7u(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_NLCK, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_P7, KC_P8, KC_P9, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_P4, KC_P5, KC_P6, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, MO(_FN), KC_LALT, KC_LGUI, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_FN] = LAYOUT_ortho_7u(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F13, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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/* Copyright 2021 Paul James
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_7u(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_NLCK, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_P7, KC_P8, KC_P9, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_P4, KC_P5, KC_P6, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, MO(1), KC_LALT, KC_LGUI, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[1] = LAYOUT_ortho_7u(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F13, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_ortho_7u(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_ortho_7u(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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VIA_ENABLE = yes

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/* Copyright 2021 Paul James
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_ortho_7u( \
l11, l12, l13, l14, l15, m11, m12, m13, m14, m15, r11, r12, r13, r14, r15, \
l21, l22, l23, l24, l25, m21, m22, m23, m24, m25, r21, r22, r23, r24, r25, \
l31, l32, l33, l34, l35, m31, m32, m33, m34, m35, r31, r32, r33, r34, r35, \
l41, l42, l43, l44, l45, m41, m42, m43, m44, m45, r41, r42, r43, r44, r45, \
l51, l52, l53, l54, m53, r52, r53, r54, r51 \
) \
{ \
{ r11, r12, r13, r14, r15, r25, r35, r45 }, \
{ r21, r22, r23, r24, r34, r44, r53, r54 }, \
{ r31, r32, r33, r43, r42, r41, r51, r52 }, \
{ l11, l12, l13, l14, l15, l25, l35, l45 }, \
{ l21, l22, l23, l24, l34, l44, l53, l54 }, \
{ l31, l32, l33, l43, l42, l41, l51, l52 }, \
{ m11, m12, m13, m14, m15, m25, m35, m45 }, \
{ m21, m22, m23, m24, m34, m44, m53, KC_NO }, \
{ m31, m32, m33, m43, m42, m41, KC_NO, KC_NO } \
}

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# Tripel
## Sub-100x100mm modula 60% ortholinear 7u PCB
![tripel](https://github.com/peej/tripel-keyboard/raw/master/images/3pcbs.jpg)
15x5 ortholinear PCB for 60% tray mount cases using only prototype sized PCBs.
This revision is for when the Pro-Micro is mounted on the left most PCB.
* Keyboard Maintainer: [Paul James](https://github.com/peej)
* Hardware Supported: Pro-Micro [PCB](https://github.com/peej/tripel-keyboard)
Make example for this keyboard (after setting up your build environment):
make peej/tripel/left:default
Flashing example for this keyboard:
make peej/tripel/left:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2021 Paul James
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_ortho_7u( \
l11, l12, l13, l14, l15, m11, m12, m13, m14, m15, r11, r12, r13, r14, r15, \
l21, l22, l23, l24, l25, m21, m22, m23, m24, m25, r21, r22, r23, r24, r25, \
l31, l32, l33, l34, l35, m31, m32, m33, m34, m35, r31, r32, r33, r34, r35, \
l41, l42, l43, l44, l45, m41, m42, m43, m44, m45, r41, r42, r43, r44, r45, \
l51, l52, l53, l54, m53, r52, r53, r54, r51 \
) \
{ \
{ l11, l12, l13, l14, l15, l25, l35, l45 }, \
{ l21, l22, l23, l24, l34, l44, l53, l54 }, \
{ l31, l32, l33, l43, l42, l41, l51, l52 }, \
{ m11, m12, m13, m14, m15, m25, m35, m45 }, \
{ m21, m22, m23, m24, m34, m44, m53, KC_NO }, \
{ m31, m32, m33, m43, m42, m41, KC_NO, KC_NO }, \
{ r11, r12, r13, r14, r15, r25, r35, r45 }, \
{ r21, r22, r23, r24, r34, r44, r53, r54 }, \
{ r31, r32, r33, r43, r42, r41, r51, r52 } \
}

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# Tripel
## Sub-100x100mm modula 60% ortholinear 7u PCB
![tripel](https://github.com/peej/tripel-keyboard/raw/master/images/3pcbs.jpg)
15x5 ortholinear PCB for 60% tray mount cases using only prototype sized PCBs.
This revision is for when the Pro-Micro is mounted on the middle PCB.
* Keyboard Maintainer: [Paul James](https://github.com/peej)
* Hardware Supported: Pro-Micro [PCB](https://github.com/peej/tripel-keyboard)
Make example for this keyboard (after setting up your build environment):
make peej/tripel/middle:default
Flashing example for this keyboard:
make peej/tripel/middle:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# Tripel
## Sub-100x100mm modula 60% ortholinear 7u PCB
![tripel](https://github.com/peej/tripel-keyboard/raw/master/images/3pcbs.jpg)
15x5 ortholinear PCB for 60% tray mount cases using only prototype sized PCBs.
This revision is for when the Pro-Micro is mounted on the right most PCB.
* Keyboard Maintainer: [Paul James](https://github.com/peej)
* Hardware Supported: Pro-Micro [PCB](https://github.com/peej/tripel-keyboard)
Make example for this keyboard (after setting up your build environment):
make peej/tripel/right:default
Flashing example for this keyboard:
make peej/tripel/right:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2021 Paul James
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_ortho_7u( \
l11, l12, l13, l14, l15, m11, m12, m13, m14, m15, r11, r12, r13, r14, r15, \
l21, l22, l23, l24, l25, m21, m22, m23, m24, m25, r21, r22, r23, r24, r25, \
l31, l32, l33, l34, l35, m31, m32, m33, m34, m35, r31, r32, r33, r34, r35, \
l41, l42, l43, l44, l45, m41, m42, m43, m44, m45, r41, r42, r43, r44, r45, \
l51, l52, l53, l54, m53, r52, r53, r54, r51 \
) \
{ \
{ m11, m12, m13, m14, m15, m25, m35, m45 }, \
{ m21, m22, m23, m24, m34, m44, m53, KC_NO }, \
{ m31, m32, m33, m43, m42, m41, KC_NO, KC_NO }, \
{ r11, r12, r13, r14, r15, r25, r35, r45 }, \
{ r21, r22, r23, r24, r34, r44, r53, r54 }, \
{ r31, r32, r33, r43, r42, r41, r51, r52 }, \
{ l11, l12, l13, l14, l15, l25, l35, l45 }, \
{ l21, l22, l23, l24, l34, l44, l53, l54 }, \
{ l31, l32, l33, l43, l42, l41, l51, l52 } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
DEFAULT_FOLDER = peej/tripel/left

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/* Copyright 2020 kuatsure
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define GAME_SOUND DVORAK_SOUND
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(GAME_SOUND) \
}
#endif
#define MIDI_BASIC
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4

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/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muse.h"
#include "kuatsure.h"
#define LAYOUT_planck_grid_wrapper(...) LAYOUT_planck_grid(__VA_ARGS__)
enum planck_layers {
_QWERTY,
_GAME,
_GAME_LOWER,
_GAME_RAISE,
_MOUSE,
_LOWER,
_RAISE,
_ADJUST
};
enum planck_keycodes {
QWERTY = USER_SAFE_RANGE,
GAME,
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define MOUSE TG(_MOUSE)
#define G_LOWER MO(_GAME_LOWER)
#define G_RAISE MO(_GAME_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab/M| Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc/C| A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | Ent |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Mute | Ldr | Alt | GUI |Lower | RSE | SPC | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_planck_grid_wrapper(
KT_MTAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KT_CESC, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KT_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT,
KC_MPLY, KC_LEAD, KC_LALT, KC_LGUI, LOWER, RAISE, KC_SPC, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | | ! | & | Up | | ` | | { | } | _ | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Del | Left | Down | Right| ~ | = | ( | ) | + | : | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | VolD | Prev | Play | Next | VolU | - | [ | ] | | ? |Mouse |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Home | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_planck_grid_wrapper(
_______, KC_EXLM, KC_AMPR, KC_UP, _______, KC_GRV, _______, ____CRBRACES____, KC_UNDS, _______, KC_PIPE,
_______, KC_DEL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL, _____PARENS_____, KC_PLUS, KC_COLN, KC_DQT ,
_______, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU, KC_MINS, ___SQBRACKETS___, _______, KC_QUES, MOUSE ,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | | F9 | F10 | F11 | F12 | | * | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | | = | 4 | 5 | 6 | + | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | | - | 1 | 2 | 3 | / | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | 0 | 0 | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_planck_grid_wrapper(
_______, ____________FUNCTION_3____________, _______, KC_ASTR, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
_______, ____________FUNCTION_2____________, _______, KC_EQL, KC_4, KC_5, KC_6, KC_PLUS, _______,
_______, ____________FUNCTION_1____________, _______, KC_MINS, KC_1, KC_2, KC_3, KC_SLASH, _______,
_______, _______, _______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______
),
/* Mouse
* ,-----------------------------------------------------------------------------------.
* | | | Btn1 | mUP | Btn2 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | mLEFT| mDWN | mRGHT| | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | Btn3 | Btn4 | Btn5 | | | | | | |Mouse |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = LAYOUT_planck_grid_wrapper(
_______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN3, KC_BTN4, KC_BTN5, _______, _______, _______, _______, _______, _______, MOUSE ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | MAKE | FLSH | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | RESET| DEBUG| | |Aud on|AudOff| Game |Mouse | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | VRSN | | |MusMod|Mus on|MusOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_planck_grid_wrapper(
_______, KB_MAKE, KB_FLSH, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, RESET, DEBUG, _______, _______, AU_ON, AU_OFF, GAME, MOUSE, _______, _______, _______,
_______, KB_VRSN, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Game
*
* Mostly transparent, but wanted to disable gui key.
* Also give a key to get back to qwerty layout.
*
* Disabling the `Controlled ESC` key is also plus.
* Think BDO / Monster Hunter / D2
*
* ,-----------------------------------------------------------------------------------.
* | Tab | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shft | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |Qwerty| F14 | Spc | gLWR | gRSE | ESC | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAME] = LAYOUT_planck_grid_wrapper(
KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, QWERTY, KC_F14, KC_SPC, G_LOWER, G_RAISE, KC_ESC, KC_ESC, _______, _______, _______, _______
),
/* Game Lower
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | ` | | F9 | F10 | F11 | F12 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | 5 | 6 | 7 | 8 | | | F5 | F6 | F7 | F8 | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | 9 | 0 | - | = | | | F1 | F2 | F3 | F4 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAME_LOWER] = LAYOUT_planck_grid_wrapper(
_______, KC_1, KC_2, KC_3, KC_4, KC_GRV, _______, ____________FUNCTION_3____________, _______,
_______, KC_5, KC_6, KC_7, KC_8, _______, _______, ____________FUNCTION_2____________, _______,
_______, KC_9, KC_0, KC_MINS, KC_EQL, _______, _______, ____________FUNCTION_1____________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Game Raise
* ,-----------------------------------------------------------------------------------.
* | | p7 | p8 | p9 | p0 | ` | | F9 | F10 | F11 | F12 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | p4 | p5 | p6 | p+ | | | F5 | F6 | F7 | F8 | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | p1 | p2 | p3 | pE | | | F1 | F2 | F3 | F4 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAME_RAISE] = LAYOUT_planck_grid_wrapper(
_______, KC_P7, KC_P8, KC_P9, KC_P0, KC_GRV, _______, ____________FUNCTION_3____________, _______,
_______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, ____________FUNCTION_2____________, _______,
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, ____________FUNCTION_1____________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case GAME:
if (record->event.pressed) {
set_single_persistent_default_layer(_GAME);
}
return false;
break;
}
return true;
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update(bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
if (IS_LAYER_ON(_MOUSE)) {
tap_code(KC_MS_WH_UP);
} else {
tap_code(KC_VOLU);
}
} else {
if (IS_LAYER_ON(_MOUSE)) {
tap_code(KC_MS_WH_DOWN);
} else {
tap_code(KC_VOLD);
}
}
}
}
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_song);
#endif
layer_on(_ADJUST);
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
#ifdef AUDIO_ENABLE
stop_all_notes();
#endif
}
}
}
void matrix_scan_keymap(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}

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# The kuatsure Planck layout - largely based on the Preonic's & Keyboard Paradise V60's layout

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@ -0,0 +1,6 @@
SRC += muse.c
BACKLIGHT_ENABLE = no
LEADER_ENABLE = yes
ENCODER_ENABLE = yes
MOUSEKEY_ENABLE = yes

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@ -17,6 +17,8 @@
#include QMK_KEYBOARD_H
#include "kuatsure.h"
#define LAYOUT_preonic_grid_wrapper(...) LAYOUT_preonic_grid(__VA_ARGS__)
enum preonic_layers {
_QWERTY,
_GAME,

110
keyboards/spacey/config.h Normal file
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/*
Copyright 2021 vanilla
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER vanilla
#define PRODUCT spacey
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define ENCODERS_PAD_A { D0 }
#define ENCODERS_PAD_B { D1 }
#define ENCODER_RESOLUTION 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*/
#define MATRIX_ROW_PINS { D4, C6, F6, F5, F4 }
#define MATRIX_COL_PINS { D5, B7, B5, B4, E6, D7, C7, B3, B2, B6, F0, F1, B1, F7 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "spacey",
"url": "",
"maintainer": "vanilla",
"width": 14,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"k00", "x":0, "y":0},
{"label":"k01", "x":1, "y":0},
{"label":"k02", "x":2, "y":0},
{"label":"k03", "x":3, "y":0},
{"label":"k04", "x":4, "y":0},
{"label":"k05", "x":5, "y":0},
{"label":"k06", "x":6, "y":0},
{"label":"k07", "x":7, "y":0},
{"label":"k08", "x":8, "y":0},
{"label":"k09", "x":9, "y":0},
{"label":"k0A", "x":10, "y":0},
{"label":"k0B", "x":11, "y":0},
{"label":"k0C", "x":12, "y":0},
{"label":"k0D", "x":13, "y":0},
{"label":"k10", "x":0, "y":1},
{"label":"k11", "x":1, "y":1},
{"label":"k12", "x":2, "y":1},
{"label":"k13", "x":3, "y":1},
{"label":"k14", "x":4, "y":1},
{"label":"k15", "x":5, "y":1},
{"label":"k16", "x":6, "y":1},
{"label":"k17", "x":7, "y":1},
{"label":"k18", "x":8, "y":1},
{"label":"k19", "x":9, "y":1},
{"label":"k1A", "x":10, "y":1},
{"label":"k1B", "x":11, "y":1},
{"label":"k1C", "x":12, "y":1},
{"label":"k1D", "x":13, "y":1},
{"label":"k20", "x":0, "y":2},
{"label":"k21", "x":1, "y":2},
{"label":"k22", "x":2, "y":2},
{"label":"k23", "x":3, "y":2},
{"label":"k24", "x":4, "y":2},
{"label":"k25", "x":5, "y":2},
{"label":"k26", "x":6, "y":2},
{"label":"k27", "x":7, "y":2},
{"label":"k28", "x":8, "y":2},
{"label":"k29", "x":9, "y":2},
{"label":"k2A", "x":10, "y":2},
{"label":"k2B", "x":11, "y":2},
{"label":"k2C", "x":12, "y":2},
{"label":"k2D", "x":13, "y":2},
{"label":"k30", "x":0, "y":3},
{"label":"k31", "x":1, "y":3},
{"label":"k32", "x":2, "y":3},
{"label":"k33", "x":3, "y":3},
{"label":"k34", "x":4, "y":3},
{"label":"k35", "x":5, "y":3},
{"label":"k36", "x":6, "y":3},
{"label":"k37", "x":7, "y":3},
{"label":"k38", "x":8, "y":3},
{"label":"k39", "x":9, "y":3},
{"label":"k3A", "x":10, "y":3},
{"label":"k3B", "x":11, "y":3},
{"label":"k3C", "x":12, "y":3},
{"label":"k3D", "x":13, "y":3},
{"label":"k40", "x":0, "y":4},
{"label":"k41", "x":1, "y":4},
{"label":"k42", "x":2, "y":4},
{"label":"k43", "x":3, "y":4},
{"label":"k44", "x":4, "y":4},
{"label":"k45", "x":5, "y":4},
{"label":"k47", "x":7, "y":4},
{"label":"k48", "x":8, "y":4},
{"label":"k4A", "x":10, "y":4},
{"label":"k4B", "x":11, "y":4},
{"label":"k4C", "x":12, "y":4},
{"label":"k4D", "x":13, "y":4}
]
}
}
}

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/* Copyright 2021 vanilla
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define FN MO(_FN)
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE = 0,
_FN
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CLCK,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_UP,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT, KC_LEFT, KC_DOWN,
KC_LCTL, KC_LGUI, FN, KC_MUTE, KC_LALT, KC_SPC, KC_NO, KC_BSPC, KC_DEL, KC_NO, KC_RALT, KC_RGUI, KC_RCTL, KC_RGHT
),
[_FN] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_ENT, KC_MS_U,
KC_LSFT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT, KC_MS_L, KC_MS_D,
KC_LCTL, KC_LGUI, KC_NO, KC_ESC, KC_LALT, KC_SPC, KC_NO, KC_BSPC, KC_RALT, KC_NO, KC_APP, KC_RGUI, KC_RCTL, KC_MS_R
)
};

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@ -0,0 +1 @@
# The default keymap for spacey

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@ -0,0 +1,19 @@
# spacey
![spacey](https://i.imgur.com/Dzon2hbh.jpeg)
Spacey, designed by Vanilla Keyboards is a 45/65% keyboard with a little personality. Hosting ortholinear alphas with traditional modifiers, diamond shaped arrows, rotary encoder, and a couple optional spacebars at the top of the board, it's a balance between functional and unique.
* Keyboard Maintainer: [vanilla](https://github.com/vanillakeyboards)
* Hardware Supported: Elite C, Spacey PCB plates and acrylic drop_in case
* Hardware Availability: https://p3dstore.com/collections/ended-group-buys/products/spacey?variant=37742593147064 and https://keeb.io/products/elite-c-low-profile-version-usb-c-pro-micro-replacement-atmega32u4
Make example for this keyboard (after setting up your build environment):
make spacey:default
Flashing example for this keyboard:
make spacey:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

23
keyboards/spacey/rules.mk Normal file
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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes

29
keyboards/spacey/spacey.c Normal file
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/* Copyright 2021 vanilla
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "spacey.h"
bool encoder_update_kb(uint8_t index, bool clockwise){
if (!encoder_update_user(index, clockwise)) { return false; }
if (index == 0) {
if(clockwise) {
tap_code(KC_VOLD);
} else {
tap_code(KC_VOLU);
}
}
return true;
}

41
keyboards/spacey/spacey.h Normal file
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/* Copyright 2021 vanilla
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D } \
}

View file

@ -18,30 +18,35 @@
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5544 // "UD" = Ungodly Design
#define PRODUCT_ID 0x4C50 // "LP" = Launch Pad
#define DEVICE_VER 0x9999
#define MANUFACTURER Ungodly Design
#define PRODUCT Launch Pad
#define VENDOR_ID 0x5544 // "UD" = Ungodly Design
#define PRODUCT_ID 0x4C50 // "LP" = Launch Pad
#define DEVICE_VER 0x9999
#define MANUFACTURER Ungodly Design
#define PRODUCT Launch Pad
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { D4, D6, D7, B4, B5 }
#define MATRIX_COL_PINS { B0, B1, B2, B3 }
#define MATRIX_ROW_PINS \
{ D4, D6, D7, B4, B5 }
#define MATRIX_COL_PINS \
{ B0, B1, B2, B3 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Rotary Encoder Assignment */
#define ENCODERS_PAD_A { C6 }
#define ENCODERS_PAD_B { B6 }
#define ENCODERS_PAD_A \
{ C6 }
#define ENCODERS_PAD_B \
{ B6 }
#define ENCODER_RESOLUTION 2
/* Midi Slider */
#define SLIDER_PIN F6
#define MIDI_ADVANCED
/* RGB Matrix configuration */
#ifdef RGB_MATRIX_ENABLE
@ -61,20 +66,63 @@
#endif
#define RGB_DI_PIN F7
#ifdef RGB_DI_PIN
#ifdef RGB_MATRIX_ENABLE
# define RGBLED_NUM 22
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // default mode
/* Reduce the firmware size by only enabling the rgb animations you desire. */
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BREATHING
# define DISABLE_RGB_MATRIX_BAND_SAT
# define DISABLE_RGB_MATRIX_BAND_VAL
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define DISABLE_RGB_MATRIX_CYCLE_ALL
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define DISABLE_RGB_MATRIX_DUAL_BEACON
// # define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define DISABLE_RGB_MATRIX_RAINDROPS
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
# define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
#define LOCKING_RESYNC_ENABLE
#define MIDI_ADVANCED

View file

@ -1,37 +1,37 @@
{
"keyboard_name": "Launch Pad",
"url": "",
"maintainer": "luis-godinez",
"width": 4,
"height": 5,
"layouts": {
"LAYOUT_ortho_5x4": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
"keyboard_name": "Launch Pad",
"url": "https://ungodly.design/products/launch-pad",
"maintainer": "Ungodly Design",
"width": 4,
"height": 5,
"layouts": {
"LAYOUT_ortho_5x4": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":0, "y":4},
{"x":1, "y":4},
{"x":2, "y":4},
{"x":3, "y":4}
]
}
{"x":0, "y":4},
{"x":1, "y":4},
{"x":2, "y":4},
{"x":3, "y":4}
]
}
}
}

View file

@ -17,242 +17,277 @@
#include "analog.h"
#include "qmk_midi.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
_BL = 0,
_NV,
_FN
/* Force Numlock on */
void matrix_init_user (void) {
if (!host_keyboard_led_state().num_lock) {
tap_code(KC_NUMLOCK);
}
}
/* Custom Layer Up/Down Keystrokes */
enum custom_keycodes {
KC_LUP = SAFE_RANGE, //cycle layers in up direction
KC_LDN //cycle layers in down direction
};
#define HIGHEST_LAYER 2 //replace X with your highest layer
static uint8_t current_layer = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_LUP:
if(record->event.pressed) {
if (current_layer == HIGHEST_LAYER){
current_layer=0;
} else {
current_layer++;
}
layer_clear();
layer_on(current_layer);
}
return false;
case KC_LDN:
if(record->event.pressed) {
if (current_layer == 0){
current_layer=HIGHEST_LAYER;
} else {
current_layer--;
}
layer_clear();
layer_on(current_layer);
}
return false;
default:
return true;
}
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Numpad Layer
* ,-------------------.
* | NV | / | * |BK/FN|
* |LAYR| / | * |BACK |
* |----|----|----|-----|
* | 7 | 8 | 9 | - |
* |----|----|----|-----|
* | 4 | 5 | 6 | + |
* |----|----|----|-----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 | . | |
* | 1 | 2 | 3 | En |
* |----|----|----|-----|
* | 0 | 0 | . | En |
* `--------------------'
*/
[_BL] = LAYOUT_ortho_5x4(
TG(_NV), KC_PSLS, KC_PAST, LT(_FN, KC_BSPC),
KC_7, KC_8, KC_9, KC_PMNS,
KC_4, KC_5, KC_6, KC_PPLS,
KC_1, KC_2, KC_3, KC_PENT,
KC_0, KC_0, KC_DOT, KC_PENT
[0] = LAYOUT_ortho_5x4(
KC_LUP, KC_PSLS, KC_PAST, LT(2, KC_BSPC),
KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, KC_P0, KC_PDOT, KC_PENT
),
/* Keymap _NV: Navigation layer
* ,-------------------.
* |INS |HOME|PGUP| |
* |----|----|----|----|
* |DEL |END |PGDN| |
* |----|----|----|----|
* | | UP | | |
* |----|----|----|----|
* |LEFT|DOWN|RIGH| |
* |----|----|----| |
* | | | |
* `-------------------'
*/
[_NV] = LAYOUT_ortho_5x4(
KC_INS, KC_HOME, KC_PGUP, TG(_NV),
KC_DEL, KC_END, KC_PGDN, XXXXXXX,
XXXXXXX, KC_UP, XXXXXXX, XXXXXXX,
KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
* ,-------------------.
* |LAYR| | |NUM |
* |----|----|----|----|
* |HOME| UP |PGUP| |
* |----|----|----|----|
* |LEFT| |RIGH| |
* |----|----|----|----|
* |END |DOWN|PGDN| En |
* |----|----|----|----|
* |INS |INS |DEL | En |
* `-------------------'
*/
[1] = LAYOUT_ortho_5x4(
KC_LUP, KC_NUMLOCK, XXXXXXX, XXXXXXX,
KC_HOME, KC_UP, KC_PGUP, XXXXXXX,
KC_LEFT, XXXXXXX, KC_RGHT, XXXXXXX,
KC_END, KC_DOWN, KC_PGDN, KC_PENT,
KC_INS, KC_INS, KC_DEL, KC_PENT
),
/* Keymap _FN: RGB Function Layer
* ,-------------------.
* |RMOD|RGBP|RTOG| FN |
* |LAYR| | |RTOG|
* |----|----|----|----|
* |HUD |HUI | | |
* |HUD |HUI | |RGBP|
* |----|----|----|----|
* |SAD |SAI | | |
* |SAD |SAI | |RMOD|
* |----|----|----|----|
* |VAD |VAS | | |
* |----|----|----| |
* |RST | | | |
* |----|----|----|----|
* |RST |RST | | |
* `-------------------'
*/
[_FN] = LAYOUT_ortho_5x4(
RGB_MOD, RGB_M_P, RGB_TOG, _______,
RGB_HUD, RGB_HUI, XXXXXXX, XXXXXXX,
RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX,
[2] = LAYOUT_ortho_5x4(
KC_LUP, XXXXXXX, XXXXXXX, RGB_TOG,
RGB_HUD, RGB_HUI, XXXXXXX, RGB_M_P,
RGB_SAD, RGB_SAI, XXXXXXX, RGB_MOD,
RGB_VAD, RGB_VAI, XXXXXXX, XXXXXXX,
RESET, XXXXXXX, XXXXXXX, XXXXXXX
RESET, RESET, XXXXXXX, XXXXXXX
),
};
// (Optional) Rotary Encoder, Volume Control
bool encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
return true;
return true;
}
// Potentiometer Slider, MIDI Control
uint8_t divisor = 0;
void slider(void) {
if (divisor++) { // only run the slider function 1/256 times it's called
return;
}
midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
void slider(void){
if (divisor++) { // only run the slider function 1/256 times it's called
return;
}
midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
}
void matrix_scan_user(void) {
slider();
slider();
}
// 0.91" OLED, 128x32 resolution
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180; // flips the display 270 degrees
return OLED_ROTATION_180;
}
#define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024
static void render_rocket_logo(void) {
static const char PROGMEM rocket_logo[]={
// Rocket Screen
// 'home', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(rocket_logo, sizeof(rocket_logo));
}
static void render_nav_logo(void) {
static const char PROGMEM nav_logo[]={
// Navigation Screen
// 'navigation', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40,
0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0xc8, 0x28, 0x28, 0x28, 0xc8, 0x10,
0xb0, 0x10, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20,
0x20, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xa1, 0x09, 0xe1,
0xf3, 0x29, 0x05, 0x85, 0xe5, 0xe5, 0xc5, 0x89, 0x92, 0xe4, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x44,
0x44, 0x22, 0xe2, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x09, 0x0b, 0x0b, 0x0b, 0x09, 0x04,
0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02,
0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x42, 0x48, 0x43,
0x66, 0x4e, 0x53, 0x51, 0x51, 0x53, 0x53, 0x49, 0x24, 0x13, 0x08, 0x07, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x91,
0x91, 0x52, 0x53, 0x34, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x02,
0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(nav_logo, sizeof(nav_logo));
}
static void render_light_logo(void) {
static const char PROGMEM light_logo[]={
// RGB Screen
// 'rgb', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(light_logo, sizeof(light_logo));
}
layer_state_t layer_state_set_user(layer_state_t state) {
static const char PROGMEM gui_layers[][ANIM_SIZE] = {
{
// Home Screen
// 'layer_bl', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
// Navigation Screen
// 'layer_nav', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40,
0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0xc8, 0x28, 0x28, 0x28, 0xc8, 0x10,
0xb0, 0x10, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20,
0x20, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xa1, 0x09, 0xe1,
0xf3, 0x29, 0x05, 0x85, 0xe5, 0xe5, 0xc5, 0x89, 0x92, 0xe4, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x44,
0x44, 0x22, 0xe2, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x09, 0x0b, 0x0b, 0x0b, 0x09, 0x04,
0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02,
0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x42, 0x48, 0x43,
0x66, 0x4e, 0x53, 0x51, 0x51, 0x53, 0x53, 0x49, 0x24, 0x13, 0x08, 0x07, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x91,
0x91, 0x52, 0x53, 0x34, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x02,
0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
// RGB Screen
// 'layer_rgb', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
switch (get_highest_layer(state)) {
case _BL:
oled_write_raw_P(gui_layers[0], sizeof(gui_layers[0]) );
void oled_task_user(void) {
switch (get_highest_layer(layer_state)) {
case 0:
render_rocket_logo();
break;
case _NV:
oled_write_raw_P(gui_layers[1], sizeof(gui_layers[1]) );
case 1:
render_nav_logo();
break;
case _FN:
oled_write_raw_P(gui_layers[2], sizeof(gui_layers[2]) );
case 2:
render_light_logo();
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR(" UND"), false);
break;
}
return state;
}
#endif

View file

@ -0,0 +1,293 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "analog.h"
#include "qmk_midi.h"
/* Force Numlock on */
void matrix_init_user (void) {
if (!host_keyboard_led_state().num_lock) {
tap_code(KC_NUMLOCK);
}
}
/* Custom Layer Up/Down Keystrokes */
enum custom_keycodes {
KC_LUP = SAFE_RANGE, //cycle layers in up direction
KC_LDN //cycle layers in down direction
};
#define HIGHEST_LAYER 2 //replace X with your highest layer
static uint8_t current_layer = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_LUP:
if(record->event.pressed) {
if (current_layer == HIGHEST_LAYER){
current_layer=0;
} else {
current_layer++;
}
layer_clear();
layer_on(current_layer);
}
return false;
case KC_LDN:
if(record->event.pressed) {
if (current_layer == 0){
current_layer=HIGHEST_LAYER;
} else {
current_layer--;
}
layer_clear();
layer_on(current_layer);
}
return false;
default:
return true;
}
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Numpad Layer
* ,-------------------.
* |LAYR| / | * |BACK |
* |----|----|----|-----|
* | 7 | 8 | 9 | - |
* |----|----|----|-----|
* | 4 | 5 | 6 | + |
* |----|----|----|-----|
* | 1 | 2 | 3 | En |
* |----|----|----|-----|
* | 0 | 0 | . | En |
* `--------------------'
*/
[0] = LAYOUT_ortho_5x4(
KC_LUP, KC_PSLS, KC_PAST, LT(2, KC_BSPC),
KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, KC_P0, KC_PDOT, KC_PENT
),
/* Keymap _NV: Navigation layer
* ,-------------------.
* |LAYR| | |NUM |
* |----|----|----|----|
* |HOME| UP |PGUP| |
* |----|----|----|----|
* |LEFT| |RIGH| |
* |----|----|----|----|
* |END |DOWN|PGDN| En |
* |----|----|----|----|
* |INS |INS |DEL | En |
* `-------------------'
*/
[1] = LAYOUT_ortho_5x4(
KC_LUP, KC_NUMLOCK, XXXXXXX, XXXXXXX,
KC_HOME, KC_UP, KC_PGUP, XXXXXXX,
KC_LEFT, XXXXXXX, KC_RGHT, XXXXXXX,
KC_END, KC_DOWN, KC_PGDN, KC_PENT,
KC_INS, KC_INS, KC_DEL, KC_PENT
),
/* Keymap _FN: RGB Function Layer
* ,-------------------.
* |LAYR| | |RTOG|
* |----|----|----|----|
* |HUD |HUI | |RGBP|
* |----|----|----|----|
* |SAD |SAI | |RMOD|
* |----|----|----|----|
* |VAD |VAS | | |
* |----|----|----|----|
* |RST |RST | | |
* `-------------------'
*/
[2] = LAYOUT_ortho_5x4(
KC_LUP, XXXXXXX, XXXXXXX, RGB_TOG,
RGB_HUD, RGB_HUI, XXXXXXX, RGB_M_P,
RGB_SAD, RGB_SAI, XXXXXXX, RGB_MOD,
RGB_VAD, RGB_VAI, XXXXXXX, XXXXXXX,
RESET, RESET, XXXXXXX, XXXXXXX
),
};
// (Optional) Rotary Encoder, Volume Control
bool encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
return true;
}
// Potentiometer Slider, MIDI Control
uint8_t divisor = 0;
void slider(void){
if (divisor++) { // only run the slider function 1/256 times it's called
return;
}
midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
}
void matrix_scan_user(void) {
slider();
}
// 0.91" OLED, 128x32 resolution
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
static void render_rocket_logo(void) {
static const char PROGMEM rocket_logo[]={
// Rocket Screen
// 'home', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(rocket_logo, sizeof(rocket_logo));
}
static void render_nav_logo(void) {
static const char PROGMEM nav_logo[]={
// Navigation Screen
// 'navigation', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40,
0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0xc8, 0x28, 0x28, 0x28, 0xc8, 0x10,
0xb0, 0x10, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20,
0x20, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xa1, 0x09, 0xe1,
0xf3, 0x29, 0x05, 0x85, 0xe5, 0xe5, 0xc5, 0x89, 0x92, 0xe4, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
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0x44, 0x22, 0xe2, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x02,
0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(nav_logo, sizeof(nav_logo));
}
static void render_light_logo(void) {
static const char PROGMEM light_logo[]={
// RGB Screen
// 'rgb', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(light_logo, sizeof(light_logo));
}
void oled_task_user(void) {
switch (get_highest_layer(layer_state)) {
case 0:
render_rocket_logo();
break;
case 1:
render_nav_logo();
break;
case 2:
render_light_logo();
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR(" UND"), false);
break;
}
}
#endif

View file

@ -0,0 +1 @@
VIA_ENABLE = yes

View file

@ -0,0 +1,269 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "analog.h"
#include "qmk_midi.h"
/* Force Numlock on */
void matrix_init_user (void) {
if (!host_keyboard_led_state().num_lock) {
tap_code(KC_NUMLOCK);
}
}
// Tap Dance declarations
enum {
TD_ESC_TAB,
TD_NUMLOCK_L1,
TD_3_L0
};
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for Escape, twice for Number 4 (armor plates in warzone)
[TD_ESC_TAB] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_TAB),
[TD_3_L0] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_3, 1),
[TD_NUMLOCK_L1] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_NUMLOCK, 1),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Numpad Layer
* ,-------------------.
* | NV | / | * |BK/FN|
* |----|----|----|-----|
* | 7 | 8 | 9 | - |
* |----|----|----|-----|
* | 4 | 5 | 6 | + |
* |----|----|----|-----|
* | 1 | 2 | 3 | En |
* |----|----|----|-----|
* | 0 | 0 | . | En |
* `--------------------'
*/
[0] = LAYOUT_ortho_5x4(
TD(TD_NUMLOCK_L1), KC_PSLS, KC_PAST, LT(2, KC_BSPC),
KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, KC_P0, KC_PDOT, KC_PENT
),
/* Keymap _WAR: (Warzone Layer) Default Numpad Layer for COD Warzone N00BS
* ,-------------------.
* | R | F | V | Spc |
* |----|----|----|-----|
* | E | D | C | Alt |
* |----|----|----|-----|
* | W | S | X | 4 |
* |----|----|----|-----|
* | Q | A | Z | 3 |
* |----|----|----|-----|
* | Esc|Ctrl|Shift| M |
* `--------------------'
*/
[1] = LAYOUT_ortho_5x4(
KC_R, KC_F, KC_V, KC_SPACE,
KC_E, KC_D, KC_C, KC_LALT,
KC_W, KC_S, KC_X, KC_4,
KC_Q, KC_A, KC_Z, TD(TD_3_L0),
TD(TD_ESC_TAB), KC_LCTRL, KC_LSHIFT, KC_M
),
/* Keymap _FN: RGB Function Layer
* ,-------------------.
* |LAYR| | |RTOG|
* |----|----|----|----|
* |HUD |HUI | |RGBP|
* |----|----|----|----|
* |SAD |SAI | |RMOD|
* |----|----|----|----|
* |VAD |VAS | | |
* |----|----|----|----|
* |RST |RST | | |
* `-------------------'
*/
[2] = LAYOUT_ortho_5x4(
KC_LUP, XXXXXXX, XXXXXXX, RGB_TOG,
RGB_HUD, RGB_HUI, XXXXXXX, RGB_M_P,
RGB_SAD, RGB_SAI, XXXXXXX, RGB_MOD,
RGB_VAD, RGB_VAI, XXXXXXX, XXXXXXX,
RESET, RESET, XXXXXXX, XXXXXXX
),
};
// (Optional) Rotary Encoder, Volume Control
bool encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
return true;
}
// Potentiometer Slider, MIDI Control
uint8_t divisor = 0;
void slider(void){
if (divisor++) { // only run the slider function 1/256 times it's called
return;
}
midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
}
void matrix_scan_user(void) {
slider();
}
// 0.91" OLED, 128x32 resolution
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
static void render_rocket_logo(void) {
static const char PROGMEM rocket_logo[]={
// Rocket Screen
// 'home', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(rocket_logo, sizeof(rocket_logo));
}
static void render_warzone_logo(void) {
static const char PROGMEM warzone_logo[]={
// Home Screen
// 'warzone_bit', 128x32px
0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe0, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0xe0, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xfe,
0xfc, 0xf0, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0x7f, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x80, 0x00, 0x00, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xc0, 0xc0, 0xc0,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xf8, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xe0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0xf8, 0xfe, 0xff, 0xff, 0xff, 0x7f, 0x1f,
0x07, 0x01, 0x00, 0x00, 0x00, 0x03, 0x8f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf0, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x1f, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff,
0xff, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00,
0x00, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0x00, 0x80, 0xe0, 0xf8, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x07, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x03, 0x03, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0x03, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x01, 0x0f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x00, 0x03, 0x1f, 0x3f, 0x3f, 0x7f, 0x7f, 0x7f, 0x7e, 0x7e, 0x7e, 0x7f, 0x7f, 0x7f, 0x3f, 0x3f,
0x1f, 0x07, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x1f, 0x3f, 0x3f, 0x7f, 0x7f, 0x7f, 0x7e, 0x7e, 0x7e, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x07, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x0f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7e, 0x00
};
oled_write_raw_P(warzone_logo, sizeof(warzone_logo));
}
static void render_light_logo(void) {
static const char PROGMEM light_logo[]={
// RGB Screen
// 'rgb', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(light_logo, sizeof(light_logo));
}
void oled_task_user(void) {
switch (get_highest_layer(layer_state)) {
case 0:
render_rocket_logo();
break;
case 1:
render_warzone_logo();
break;
case 2:
render_light_logo();
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR(" UND"), false);
break;
}
}
#endif

View file

@ -0,0 +1,2 @@
VIA_ENABLE = yes
TAP_DANCE_ENABLE = yes

View file

@ -42,20 +42,3 @@ led_config_t g_led_config = { {
2, 2
} };
#endif
void eeconfig_init_kb(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable(); // Enable RGB by default
rgblight_sethsv(0, 255, 255); // Set default HSV - red hue, full saturation, full brightness
# ifdef RGBLIGHT_ANIMATIONS
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 2); // set to RGB_RAINBOW_SWIRL by default
# endif
#endif
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable(); // Enable RGB by default
#endif
eeconfig_update_kb(0);
eeconfig_init_user();
}

View file

@ -22,11 +22,9 @@ Numpad Layout | 5x4 Layout
![Numpad](https://i.imgur.com/4XvqCBHl.jpg) | ![5x4](https://i.imgur.com/mwtGnPSl.jpg)
|Reset Bootloader| |
|---|---|
|Use tweezers to short the two bottom pins of the J-Link pinout.|![Numpad](https://i.imgur.com/ArSIcK0.pngl)|
* Keyboard Maintainer: [Luis Godinez](https://github.com/luis-Godinez)
* Keyboard Maintainer: [Luis Godinez](https://github.com/luis-godinez)
* Hardware Supported: Launch Pad PCB
* Hardware Availability: [Ungodly.Design](https://ungodly.design/products/launch-pad-pcb)
@ -35,3 +33,59 @@ Make example for this keyboard (after setting up your build environment):
make ungodly/launch_pad:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
# Firmware
- [v1.0](https://github.com/luis-godinez/qmk_firmware/releases/tag/launch_pad)
# Reset Bootloader
<table>
<tr>
<td>Use tweezers to short the two bottom pins of the J-Link pinout.</td>
<td><img src="https://i.imgur.com/ArSIcK0.pngl" width="300"/></td>
</tr>
</table>
# Midi Setup
<table>
<tr>
<th>Windows</th>
<th>Mac</th>
</tr>
<tr>
<td valign="top">
<ul>
<li>Midi Mixer</li>
<ul>
<li><a href="https://github.com/jpwilliams/midi-mixer-releases/releases">Download the latest version of Midi Mixer</a></li>
<li>Run the exe to install the application.</li><li>Launch the MIDI Mixer application.</li>
<li>Navigate to the "Profiles" tab and select the "Ungodly Design Launch Pad" preset.</li>
<li>Navigate to the "Groups" tab and select the audio source you would like to control.
<br><img src="https://imgur.com/MmdDcTm.pngl" alt="Midi Mixer" width="800"></li>
<li>Optionally, Navigate to the "Settings" tab and enable/disable "Logarithmic volume curve".</li>
</ul>
</ul>
</td>
<td valign="top">
<ul>
<li><a href="https://rsjaffe.github.io/MIDI2LR/">Midi2Lightroom</a></li>
<li><a href="https://www.orderedbytes.com/controllermate/">ControllerMate</a></li>
</ul>
</td>
</tr>
</table>
# Custom OLED Displays
Layer | Graphic
:----:|:----:
home | ![home](https://i.imgur.com/tK3u7ZU.png)
nav | ![nav](https://i.imgur.com/J0FNZfR.png)
rgb | ![rgb](https://i.imgur.com/XK6r6KL.png)
* These instructions require compiling your own firmware. [Ensure that your build environenment is setup](https://beta.docs.qmk.fm/tutorial/newbs_getting_started).
* Use [QMK Logo Editor](https://joric.github.io/qle/) to create your own LCD graphics.
* Copy the generated output into your keymap ([sample code](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ungodly/launch_pad/keymaps/default/keymap.c))
* Note: By default, the LCD is configured as a vertical display with a 180 degree rotation. You may need to change the `OLED_ROTATION` value in the `keymap.c` to achieve your desired effect.
* Compile the firmware and flash it to your launch pad.

View file

@ -1,4 +0,0 @@
#pragma once
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING

View file

@ -1,175 +0,0 @@
/*
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bocaj.h"
/*
* The `LAYOUT_ergodox_pretty_base` macro is a template to allow the use of
* identical modifiers for the default layouts (eg QWERTY, Colemak, Dvorak,
* etc), so that there is no need to set them up for each layout, and modify
* all of them if I want to change them. This helps to keep consistency and
* ease of use. K## is a placeholder to pass through the individual keycodes
*/
#define LAYOUT_ergodox_bocaj(...) WRAPPER_ergodox_bocaj(__VA_ARGS__)
#define LAYOUT_ergodox_bocaj_WIN(...) WRAPPER_ergodox_bocaj_WIN(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_WORKMAN] = LAYOUT_ergodox_bocaj(
KC_ESC, ________________NUMBER_LEFT________________, KC_ARRW, KC_MINS, ________________NUMBER_RIGHT_______________, KC_EQUAL,
KC_DEL, _________________WORKMAN_L1________________, KC_LPRN, KC_RPRN, _________________WORKMAN_R1________________, KC_BSLS,
_______, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_LSFT, _________________WORKMAN_L3________________, KC_LBRC, KC_RBRC, _________________WORKMAN_R3________________, _______,
MO_MOD, KC_PGUP, KC_HOME, KC_UP, KC_LEFT, KC_RIGHT, KC_DOWN, KC_END, KC_PGDN, WORKMAN,
KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
),
[_WWORKMAN] = LAYOUT_ergodox_bocaj_WIN(
KC_ESC, ________________NUMBER_LEFT________________, KC_ARRW, KC_MINS, ________________NUMBER_RIGHT_______________, KC_EQUAL,
KC_DEL, _________________WORKMAN_L1________________, KC_LPRN, KC_RPRN, _________________WORKMAN_R1________________, KC_BSLS,
_______, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_LSFT, _________________WORKMAN_L3________________, KC_LBRC, KC_RBRC, _________________WORKMAN_R3________________, _______,
MO_MOD, KC_PGUP, KC_HOME, KC_UP, KC_LEFT, KC_RIGHT, KC_DOWN, KC_END, KC_PGDN, WORKMAN,
KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
),
[_LOWER] = LAYOUT_ergodox_bocaj(
KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_UP, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_BSLS, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_4, KC_5, KC_6, KC_ASTR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_PLUS, _______,
_______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_MINS, _______,
KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
),
[_RAISE] = LAYOUT_ergodox_bocaj(
KC_TILD, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, _______,
KC_F11, _________________RAISE_L2__________________, _______, _______, _________________RAISE_R2__________________, KC_F12,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, KC_MRWD, KC_MPLY, KC_MFFD, _______, _______, _______, ___________________BLANK___________________, _______,
___________________BLANK___________________, ___________________BLANK___________________,
KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
),
[_ADJUST] = LAYOUT_ergodox_pretty(
KC_MAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RST,
VRSN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
_______, KC__MUTE, KC__VOLDOWN, KC__VOLUP, _______, KC_MNXT, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
),
// Wrapping Mouse-Wheel Keys with `X_T()` style functions seems
// to break the mouse button. So we can't use the wrapper here.
[_MOD] = LAYOUT_ergodox_pretty(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_WH_D, _______, _______, _______, _______, _______, _______, KC_MS_U, _______, _______, _______,
_______, _______, KC_WH_L, KC_WH_U, KC_WH_R, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______,
_______,_______, /* <- LHS/RHS -> */ _______,_______,
_______, /* <- LHS/RHS -> */ _______,
KC_BTN1,KC_BTN2,_______, /* <- LHS/RHS -> */ _______,KC_BTN3,KC_BTN4
)
};
// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_init_keymap(void) {};
// Runs whenever there is a layer state change.
layer_state_t layer_state_set_keymap(layer_state_t state) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
uint8_t layer = get_highest_layer(state);
switch (layer) {
case _LOWER:
ergodox_right_led_3_on();
break;
case _MOD:
ergodox_right_led_2_on();
break;
case _RAISE:
ergodox_right_led_1_on();
break;
case _ADJUST:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
break;
default:
break;
}
ergodox_right_led_1_set(25);
ergodox_right_led_2_set(25);
ergodox_right_led_3_set(25);
return state;
};
void matrix_scan_keymap(void) {
uint8_t modifiers = get_mods();
uint8_t led_usb_state = host_keyboard_leds();
uint8_t one_shot = get_oneshot_mods();
uint8_t layer_is_workman = layer_state_is(_WORKMAN);
if ((modifiers) && (layer_is_workman)) {
if (modifiers & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
ergodox_right_led_1_on();
ergodox_right_led_1_set( 25 );
} else {
ergodox_right_led_1_off();
}
if ((modifiers & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) && (modifiers & MODS_GUI_MASK || one_shot & MODS_GUI_MASK)) {
ergodox_right_led_2_on();
ergodox_right_led_2_set( 50 );
} else if ((modifiers & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) || (modifiers & MODS_GUI_MASK || one_shot & MODS_GUI_MASK)) {
ergodox_right_led_2_on();
ergodox_right_led_2_set( 10 );
} else {
ergodox_right_led_2_off();
}
if (modifiers & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
ergodox_right_led_3_on();
ergodox_right_led_3_set( 10 );
} else {
ergodox_right_led_3_off();
}
} else if (!(modifiers) && (layer_is_workman)) {
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
}
};

View file

@ -1,28 +0,0 @@
# Overview
This is my personal Ergodox EZ configuration, and my daily driver.
Most of the code resides in my userspace and is heavily based upon [Drashna's work](https://github.com/qmk/qmk_firmware/tree/master/users/drashna)... although considerably slimmed down.
## How to build
Put simply:
`make ergodox_ez:bocaj`
On that note, I use a separate workspace when making changes to my layouts or userspace. In that repo, there is a tool that does this for me. See [JacobJerrell/qmk_layouts/tools/](https://github.com/JacobJerrell/qmk_layouts/tree/master/tools)
## Layers
* WORKMAN: No one uses this board but me and I've never had a reason to switch to QWERTY
* LOWER:
* Left: Grave and navigation arrows
* Right: Numpad
* RAISE:
* Symbols across the top, F-Keys on the second row
* ADJUST
* Audio control, make/reset/version macros
* MOD: mouse navigation
## Ergodox Specifics
I don't have the underglow or backlit versions so the 3 LEDs on the right board are used for layer indication if not on the base layer. If you're on the base layer, they're used for mod-key indicators.

View file

@ -1,14 +0,0 @@
BOOTMAGIC_ENABLE = lite # Enable Bootmagic Lite
TAP_DANCE_ENABLE = no
COMMAND_ENABLE = no # Commands for debug and configuration
CONSOLE_ENABLE = yes
SPACE_CADET_ENABLE = no
KEY_LOCK_ENABLE = yes
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
LEADER_ENABLE = yes
UNICODE_ENABLE = no
UNICODEMAP_ENABLE = no
RGB_MATRIX_ENABLE = no
RGBLIGHT_ENABLE = no

View file

@ -0,0 +1,21 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
//
// This file is part of qmk_firmware.
//
// qmk_firmware is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// qmk_firmware is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
#ifdef KEYBOARD_ergodox_ez
#undef PRODUCT
#define PRODUCT ErgoDox EZ - Modified by <@jjerrell>
#endif

View file

@ -0,0 +1,129 @@
/**
* Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
*
* This file is part of qmk_firmware.
*
* qmk_firmware is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* qmk_firmware is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jjerrell.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// clang-format off
[_WORKMAN] = LAYOUT_ergodox_mods(
__________________WORKMN_L1__________________, __________________WORKMN_R1__________________,
__________________WORKMN_L2__________________, __________________WORKMN_R2__________________,
__________________WORKMN_L3__________________, __________________WORKMN_R3__________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
),
/* Lower - Nav/Select/Nums */
[_LOWER] = LAYOUT_ergodox_mods(
__________________LOWER_L1___________________, __________________LOWER_R1___________________,
__________________LOWER_L2___________________, __________________LOWER_R2___________________,
__________________LOWER_L3___________________, __________________LOWER_R3___________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_0, KC_DOT, KC_COMM, KC_PLUS
),
/* Raise - Symbols */
[_RAISE] = LAYOUT_ergodox_common(
__________________RAISE_L1___________________, __________________RAISE_R1___________________,
__________________RAISE_L2___________________, __________________RAISE_R2___________________,
__________________RAISE_L3___________________, __________________RAISE_R3___________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
),
/* Adjust (Lower + Raise) */
[_ADJUST] = LAYOUT_ergodox_common(
__________________ADJUST_L1__________________, __________________ADJUST_R1__________________,
__________________ADJUST_L2__________________, __________________ADJUST_R2__________________,
__________________ADJUST_L3__________________, __________________ADJUST_R3__________________,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
),
[_SPECIAL] = LAYOUT_ergodox_common(
XXXXXXX, XXXXXXX, KC_WH_D, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_WH_L, KC_WH_U, KC_WH_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_LALT, KC_RALT, XXXXXXX, XXXXXXX, XXXXXXX
)
// clang-format on
};
#ifdef KEYBOARD_ergodox_ez
// Runs whenever there is a layer state change.
layer_state_t layer_state_set_keymap(layer_state_t state) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
uint8_t layer = get_highest_layer(state);
switch (layer) {
case _LOWER:
ergodox_right_led_3_on();
break;
case _RAISE:
ergodox_right_led_1_on();
break;
case _ADJUST:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case _SPECIAL:
ergodox_right_led_2_on();
break;
default:
break;
}
ergodox_right_led_1_set(25);
ergodox_right_led_2_set(25);
ergodox_right_led_3_set(25);
return state;
};
void matrix_scan_keymap(void) {
uint8_t modifiers = get_mods();
uint8_t led_usb_state = host_keyboard_leds();
uint8_t one_shot = get_oneshot_mods();
uint8_t layer_is_workman = layer_state_is(_WORKMAN);
if ((modifiers) && (layer_is_workman)) {
if (modifiers & MOD_MASK_SHIFT || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MOD_MASK_SHIFT) {
ergodox_right_led_1_on();
ergodox_right_led_1_set( 25 );
} else {
ergodox_right_led_1_off();
}
if ((modifiers & MOD_MASK_CTRL || one_shot & MOD_MASK_CTRL) && (modifiers & MOD_MASK_GUI || one_shot & MOD_MASK_GUI)) {
ergodox_right_led_2_on();
ergodox_right_led_2_set( 50 );
} else if ((modifiers & MOD_MASK_CTRL || one_shot & MOD_MASK_CTRL) || (modifiers & MOD_MASK_GUI || one_shot & MOD_MASK_GUI)) {
ergodox_right_led_2_on();
ergodox_right_led_2_set( 10 );
} else {
ergodox_right_led_2_off();
}
if (modifiers & MOD_MASK_ALT || one_shot & MOD_MASK_ALT) {
ergodox_right_led_3_on();
ergodox_right_led_3_set( 10 );
} else {
ergodox_right_led_3_off();
}
} else if (layer_is_workman) {
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
}
};
#endif

View file

@ -0,0 +1,5 @@
# Jacob Jerrell's Ergodox Layout
This is my original QMK keyboard. There isn't much to see here aside from some control over the 3 ergodox_right LEDs for layer & modifier indication.
The bulk of the functionality is implemented in [my userspace](../../../../users/jjerrell) so it can be shared among my other keyboards.

View file

@ -0,0 +1,14 @@
BOOTMAGIC_ENABLE = lite
TAP_DANCE_ENABLE = no
COMMAND_ENABLE = no
CONSOLE_ENABLE = yes
SPACE_CADET_ENABLE = no
KEY_LOCK_ENABLE = no
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
LEADER_ENABLE = yes
UNICODE_ENABLE = no
UNICODEMAP_ENABLE = no
RGB_MATRIX_ENABLE = no
RGBLIGHT_ENABLE = no

View file

@ -1,106 +0,0 @@
#pragma once
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM)
# if defined(KEYBOARD_planck_light)
# define RGB_DI_PIN A0
# define RGBLED_NUM 13 // Number of LEDs
# endif
# define RGBLIGHT_HUE_STEP 12
# define RGBLIGHT_SAT_STEP 12
# define RGBLIGHT_VAL_STEP 12
# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
# ifdef RGB_MATRIX_ENABLE
# define RGBLIGHT_DISABLE_KEYCODES
# endif
#endif // RGBLIGHT_ENABLE
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# undef RGB_MATRIX_LED_PROCESS_LIMIT
# undef RGB_MATRIX_LED_FLUSH_LIMIT
#endif
#if defined(KEYBOARD_planck_ez)
# undef PRODUCT
# define PRODUCT Bocaj Hacked Planck EZ
#endif
#define EEPROM_I2C_RM24C512C
#define ENCODER_DIRECTION_FLIP
/*
* MIDI options
*/
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
// #define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#define FB_ERM_LRA 1 /* For ERM:0 or LRA:1*/
#define FB_BRAKEFACTOR 6 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
/* default 3V ERM vibration motor voltage and library*/
#if FB_ERM_LRA == 0
# define RATED_VOLTAGE 3
# define V_RMS 2.3
# define V_PEAK 3.30
/* Library Selection */
# define LIB_SELECTION 4 /* For Empty:0' TS2200 library A to D:1-5, LRA Library: 6 */
/* default 2V LRA voltage and library */
#elif FB_ERM_LRA == 1
# define RATED_VOLTAGE 2
# define V_RMS 2.0
# define V_PEAK 2.85
# define F_LRA 200
/* Library Selection */
# define LIB_SELECTION 6 /* For Empty:0' TS2200 library A to D:1-5, LRA Library: 6 */
#endif
/* Control 1 register settings */
#define DRIVE_TIME 25
#define AC_COUPLE 0
#define STARTUP_BOOST 1
/* Control 2 Settings */
#define BIDIR_INPUT 1
#define BRAKE_STAB 1 /* Loopgain is reduced when braking is almost complete to improve stability */
#define SAMPLE_TIME 3
#define BLANKING_TIME 1
#define IDISS_TIME 1
/* Control 3 settings */
#define NG_THRESH 2
#define ERM_OPEN_LOOP 1
#define SUPPLY_COMP_DIS 0
#define DATA_FORMAT_RTO 0
#define LRA_DRIVE_MODE 0
#define N_PWM_ANALOG 0
#define LRA_OPEN_LOOP 0
/* Control 4 settings */
#define ZC_DET_TIME 0
#define AUTO_CAL_TIME 3

View file

@ -1,287 +0,0 @@
/*
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bocaj.h"
#ifdef BACKLIGHT_ENABLE
enum planck_keycodes {
BACKLIT = NEW_SAFE_RANGE,
TH_LVL,
};
#else
# define BACKLIT OSM(MOD_LSFT)
enum planck_keycodes {
TH_LVL = NEW_SAFE_RANGE,
};
#endif
/*
* Tap/Hold Wrapper
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | |Shift | Cmd | Alt | | | Alt | Cmd |Shift | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | | | | | | | | | Ctrl | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | |Lower | |Raise | | | | |
* `-----------------------------------------------------------------------------------'
*/
#define LAYOUT_ortho_4x12_bocaj(...) WRAPPER_planck_bocaj(__VA_ARGS__)
/*
* Base Alphanumeric Wrapper + Tap/Hold Wrapper
* ,-----------------------------------------------------------------------------------.
* | Esc | | | | | | | | | | | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | | | | | HYPR | MEH | | | | | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| | | | | | | | | | | TTMOD|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | MOMOD| Lead | Up | Left |BkSpc | Space |Enter |Right | Down | XXX | XXX |
* `-----------------------------------------------------------------------------------'
*/
#define LAYOUT_ortho_4x12_bocaj_base(...) WRAPPER_planck_bocaj_base(__VA_ARGS__)
#define LAYOUT_ortho_4x12_bocaj_base_WIN(...) WRAPPER_planck_bocaj_base_WIN(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_WORKMAN] = LAYOUT_ortho_4x12_bocaj_base(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_WWORKMAN] = LAYOUT_ortho_4x12_bocaj_base_WIN(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_QWERTY] = LAYOUT_ortho_4x12_bocaj_base(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_WQWERTY] = LAYOUT_ortho_4x12_bocaj_base_WIN(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_LOWER] = LAYOUT_ortho_4x12_bocaj(
___________________LOWER_L1_EXT____________________, ___________________LOWER_R1_EXT____________________,
___________________LOWER_L2_EXT____________________, ___________________LOWER_R2_EXT____________________,
___________________LOWER_L3_EXT____________________, ___________________LOWER_R3_EXT____________________,
_______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, _______, _______
),
[_RAISE] = LAYOUT_ortho_4x12_bocaj(
KC_TILD, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_EQUAL,
KC_F11, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_F12,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = WRAPPER_ortho_4x12(
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
TH_LVL, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
HPT_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef BACKLIGHT_ENABLE
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
# ifdef BACKLIGHT_ENABLE
backlight_step();
# endif
} else {
unregister_code(KC_RSFT);
}
break;
#endif
#ifdef KEYBOARD_planck_ez
case TH_LVL:
if (record->event.pressed) {
keyboard_config.led_level++;
if (keyboard_config.led_level > 4) {
keyboard_config.led_level = 0;
}
planck_ez_right_led_level((uint8_t)keyboard_config.led_level * 255 / 4);
planck_ez_left_led_level((uint8_t)keyboard_config.led_level * 255 / 4);
eeconfig_update_kb(keyboard_config.raw);
layer_state_set_kb(layer_state);
}
break;
#endif
}
return true;
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
default:
return true;
}
}
#ifdef RGB_MATRIX_ENABLE
// clang-format off
void suspend_power_down_keymap(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_keymap(void) {
rgb_matrix_set_suspend_state(false);
}
// clang-format on
void rgb_matrix_indicators_user(void) {
uint8_t this_mod = get_mods();
uint8_t this_led = host_keyboard_leds();
uint8_t this_osm = get_oneshot_mods();
bool is_ez;
# ifdef KEYBOARD_planck_ez
is_ez = true;
# endif
if (g_suspend_state || !rgb_matrix_config.enable) return;
# if defined(RGBLIGHT_ENABLE)
if (!userspace_config.rgb_layer_change)
# else
if (userspace_config.rgb_layer_change)
# endif
{
switch (get_highest_layer(layer_state)) {
case _MOD:
rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _RAISE:
rgb_matrix_layer_helper(HSV_BLUE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _LOWER:
rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _ADJUST:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
default: {
bool mods_enabled = false;
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
rgb_matrix_layer_helper(HSV_CYAN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _WQWERTY:
rgb_matrix_layer_helper(HSV_BLUE, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _WORKMAN:
rgb_matrix_layer_helper(HSV_SPRINGGREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
case _WWORKMAN:
rgb_matrix_layer_helper(HSV_GREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
break;
}
break;
}
}
}
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
rgb_matrix_set_color(is_ez ? 41 : 42, 0x00, 0xFF, 0xFF);
break;
case _WORKMAN:
rgb_matrix_set_color(is_ez ? 41 : 42, 0xD9, 0xA5, 0x21);
break;
}
if ((this_mod | this_osm) & MODS_SHIFT_MASK || this_led & (1 << USB_LED_CAPS_LOCK)) {
rgb_matrix_set_color_row(0, 0x00, 0xFF, 0x00);
}
if ((this_mod | this_osm) & MODS_CTRL_MASK && (this_mod | this_osm) & MODS_GUI_MASK) {
rgb_matrix_set_color_row(1, 0xFF, 0xD9, 0xFF);
} else if ((this_mod | this_osm) & MODS_CTRL_MASK) {
rgb_matrix_set_color_row(1, 0xFF, 0x00, 0x00);
} else if ((this_mod | this_osm) & MODS_GUI_MASK) {
rgb_matrix_set_color_row(1, 0xFF, 0xD9, 0x00);
}
if ((this_mod | this_osm) & MODS_ALT_MASK) {
rgb_matrix_set_color_row(2, 0x00, 0x00, 0xFF);
}
}
#endif // RGB_MATRIX_INIT
void matrix_init_keymap(void) {}
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (get_highest_layer(layer_state)) {
case _RAISE:
clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU);
break;
case _LOWER:
# ifdef RGB_MATRIX_ENABLE
clockwise ? rgb_matrix_step() : rgb_matrix_step_reverse();
# else
clockwise ? tap_code(KC_PGDN) : tap_code(KC_PGUP);
# endif
break;
case _ADJUST:
# ifdef AUDIO_CLICKY
clockwise ? clicky_freq_up() : clicky_freq_down();
# endif
break;
default:
clockwise ? tap_code(KC_DOWN) : tap_code(KC_UP);
}
# ifdef AUDIO_CLICKY
clicky_play();
# endif
return true;
}
#endif // ENCODER_ENABLE
#ifdef KEYBOARD_planck_ez
layer_state_t layer_state_set_keymap(layer_state_t state) {
planck_ez_left_led_off();
planck_ez_right_led_off();
switch (get_highest_layer(state)) {
case _LOWER:
planck_ez_left_led_on();
break;
case _RAISE:
planck_ez_right_led_on();
break;
case _ADJUST:
planck_ez_right_led_on();
planck_ez_left_led_on();
break;
default:
break;
}
return state;
}
#endif

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