Creates a layouts/ folder for keymaps shared between keyboards (#1609)

* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
This commit is contained in:
Jack Humbert 2017-08-23 22:29:07 -04:00 committed by GitHub
parent 7260fc3eef
commit d2ff66a985
451 changed files with 1651 additions and 1477 deletions

View file

@ -314,11 +314,21 @@ define PARSE_SUBPROJECT
ifneq ($$(CURRENT_SP),allsp)
# get a list of all keymaps
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
LAYOUTS :=
$$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
KEYBOARD_LAYOUTS := $$(LAYOUTS)
ifneq ($$(CURRENT_SP),)
# if the subproject is defined, then also look for keymaps inside the subproject folder
SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
# $$(eval -include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/rules.mk)
# KEYBOARD_LAYOUTS := $$(sort $$(KEYBOARD_LAYOUTS) $$(LAYOUTS))
endif
LAYOUT_KEYMAPS :=
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)

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@ -39,6 +39,7 @@ ifneq ("$(wildcard $(KEYBOARD_C))","")
else
$(error "$(KEYBOARD_C)" does not exist)
endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD)
ifneq ($(SUBPROJECT),)
SUBPROJECT_PATH := keyboards/$(KEYBOARD)/$(SUBPROJECT)
@ -97,11 +98,13 @@ else ifneq ("$(wildcard $(MAIN_KEYMAP_C))","")
-include $(MAIN_KEYMAP_PATH)/Makefile
KEYMAP_C := $(MAIN_KEYMAP_C)
KEYMAP_PATH := $(MAIN_KEYMAP_PATH)
else ifneq ($(LAYOUTS),)
include build_layout.mk
else
$(error "$(MAIN_KEYMAP_C)/keymap.c" does not exist)
$(error Could not find keymap)
# this state should never be reached
endif
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
@ -157,7 +160,10 @@ endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(KEYBOARD).h\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH)/config.h\" \
-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
-DQMK_SUBPROJECT=\"$(SUBPROJECT)\" -DQMK_SUBPROJECT_H=\"$(SUBPROJECT).h\" -DQMK_SUBPROJECT_CONFIG_H=\"$(SUBPROJECT_PATH)/config.h\"
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)

18
build_layout.mk Normal file
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@ -0,0 +1,18 @@
LAYOUTS_PATH := layouts
LAYOUTS_REPOS := $(patsubst %/,%,$(sort $(dir $(wildcard $(LAYOUTS_PATH)/*/))))
define SEARCH_LAYOUTS_REPO
LAYOUT_KEYMAP_PATH := $$(LAYOUTS_REPO)/$$(LAYOUT)/$$(KEYMAP)
LAYOUT_KEYMAP_C := $$(LAYOUT_KEYMAP_PATH)/keymap.c
ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
KEYMAP_C := $$(LAYOUT_KEYMAP_C)
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
endif
endef
define SEARCH_LAYOUTS
$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
endef
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))

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@ -12,6 +12,7 @@
* [Keymap](faq_keymap.md)
* [Features](features.md)
* [Layouts](feature_layouts.md)
* [Common Shortcuts](feature_common_shortcuts.md)
* [Backlight](feature_backlight.md)
* [Bootmagic](feature_bootmagic.md)

77
docs/feature_layouts.md Normal file
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@ -0,0 +1,77 @@
# Layouts: Using a keymap with multiple keyboards
The `layouts/` folder contains different physical key layouts that can apply to different keyboards.
```
layouts/
+ default/
| + 60_ansi/
| | + readme.md
| | + layout.json
| | + a_good_keymap/
| | | + keymap.c
| | | + readme.md
| | | + config.h
| | | + rules.mk
| | + <keymap folder>/
| | + ...
| + <layout folder>/
+ community/
| + <layout folder>/
| + ...
```
The `layouts/default/` and `layouts/community/` are two examples of layout "repositories" - currently `default` will contain all of the information concerning the layout, and one default keymap named `default_<layout>`, for users to use as a reference. `community` contains all of the community keymaps, with the eventual goal of being split-off into a separate repo for users to clone into `layouts/`. QMK searches through all folders in `layouts/`, so it's possible to have multiple reposistories here.
Each layout folder is named (`[a-z0-9_]`) after the physical aspects of the layout, in the most generic way possible, and contains a `readme.md` with the layout to be defined by the keyboard:
```md
# 60_ansi
LAYOUT_60_ansi
```
New names should try to stick to the standards set by existing layouts, and can be discussed in the PR/Issue.
## Supporting a layout
For a keyboard to support a layout, the variable (`[a-z0-9_]`) must be defined in it's `<keyboard>.h`, and match the number of arguments/keys (and preferrably the physical layout):
#define LAYOUT_60_ansi KEYMAP_ANSI
The folder name must be added to the keyboard's `rules.mk`:
LAYOUTS = 60_ansi
`LAYOUTS` can be appended in the subproject's `rules.mk`:
LAYOUTS += 60_iso
but the `LAYOUT_<layout>` variable must be defined in `<subproject>.h` as well.
## Tips for making layouts keyboard-agnostic
Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<subproject>.h` should not be included here) file that is being compiled:
#include QMK_KEYBOARD_H
In your config.h, you can also use this variable to include the keyboard's `config.h`:
#include QMK_KEYBOARD_CONFIG_H
If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement:
* `KEYBOARD_<keyboard>`
* `SUBPROJECT_<subproject>`
For example:
```c
#ifdef KEYBOARD_planck
#ifdef SUBPROJECT_rev4
planck_rev4_function();
#endif
#endif
```
Note that the names are lowercase and match the folder/file names for the keyboard/subproject exactly.

View file

@ -20,12 +20,30 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "quantum.h"
/* Alps64 keymap definition macro */
#define KEYMAP( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
K31, K41, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, K22, \
K30, K40, K50, K60, K70, K00, K10, K20 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 } \
}
#define KC_KEYMAP( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
K31, K41, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, K22, \
K30, K40, K50, K60, K70, K00, K10, K20 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \

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@ -2,7 +2,7 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP( \
KC_KEYMAP( \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \

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@ -63,6 +63,8 @@
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
}
#define LAYOUT_60_ansi KEYMAP_ANSI
/* AMJ60 HHKB matrix layout
* ,------------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d| 49 |
@ -119,6 +121,7 @@
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, XXX}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
}
/* ISO w/ split right shift key matrix layout
* ,-----------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |

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@ -64,3 +64,5 @@ MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
LAYOUTS = 60_ansi

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@ -24,4 +24,20 @@
{ K40, K41, KC_NO, K43, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, K4E } \
}
#define KEYMAP_GRID( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E,\
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E,\
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E } \
}
#define LAYOUT_ortho_5x15 KEYMAP_GRID
#endif

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@ -66,4 +66,6 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
LAYOUTS = ortho_5x15

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@ -78,5 +78,5 @@ UNICODE_ENABLE = YES # Unicode
USB = /dev/cu.usbmodem1411
upload: build
$(ATREUS_UPLOAD_COMMAND)
# upload: build
# $(ATREUS_UPLOAD_COMMAND)

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@ -35,7 +35,4 @@ ARMV = 6
# Build Options
# comment out to disable the options.
#
ifndef QUANTUM_DIR
include ../../../Makefile
endif
#

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@ -44,9 +44,4 @@ ARMV = 7
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
ifndef QUANTUM_DIR
include ../../../Makefile
endif
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800

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@ -42,8 +42,4 @@ MCU = cortex-m0plus
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 6
ifndef QUANTUM_DIR
include ../../../Makefile
endif
ARMV = 6

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@ -1,5 +1 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif
BACKLIGHT_ENABLE = no

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@ -1,5 +1 @@
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../Makefile
endif
BACKLIGHT_ENABLE = yes

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@ -1,5 +1 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif
BACKLIGHT_ENABLE = no

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@ -1,5 +1 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif
BACKLIGHT_ENABLE = no

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@ -1,8 +1,6 @@
#ifndef ERGODOX_ERGODONE_CONFIG_H
#define ERGODOX_ERGODONE_CONFIG_H
#include "../config.h"
#include "config_common.h"
/* USB Device descriptor parameter */
@ -17,6 +15,31 @@
#define MATRIX_ROWS 6
#define MATRIX_COLS 14
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define TAPPING_TOGGLE 1
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3

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@ -60,4 +60,6 @@ inline void ergodox_led_all_set(uint8_t n) {}
{ KC_NO, k51, k52, k53, k54, k55, k56, k57, k58, k59, k5A, k5B, k5C, KC_NO } \
}
#define LAYOUT_ergodox KEYMAP
#endif

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@ -1,4 +1,4 @@
#include "ergodox.h"
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
@ -38,7 +38,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
@ -80,7 +80,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
[SYMB] = LAYOUT_ergodox(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
@ -122,7 +122,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
[MDIA] = LAYOUT_ergodox(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,

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@ -70,6 +70,8 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
CUSTOM_MATRIX = yes # Custom matrix file for the ErgoDone
UNICODE_ENABLE = yes # Unicode
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
@ -89,3 +91,5 @@ LEDMAP_IN_EEPROM_ENABLE = no # Read LED mapping from eeprom
ONEHAND_ENABLE = no # Disable Onehand
RGBLIGHT_ENABLE = no
MIDI_ENABLE = no
LAYOUTS = ergodox ergodox_80

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@ -1,5 +0,0 @@
SUBPROJECT_DEFAULT = ez
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@ -1,40 +0,0 @@
#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
#define KEYBOARDS_ERGODOX_CONFIG_H_
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define TAPPING_TOGGLE 1
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
#ifdef SUBPROJECT_ez
#include "ez/config.h"
#endif
#ifdef SUBPROJECT_infinity
#include "infinity/config.h"
#endif
#ifdef SUBPROJECT_ergodone
#include "ergodone/config.h"
#endif
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */

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@ -1,4 +0,0 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

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@ -1,13 +0,0 @@
#ifndef KEYBOARDS_ERGODOX_ERGODOX_H_
#define KEYBOARDS_ERGODOX_ERGODOX_H_
#ifdef SUBPROJECT_ez
#include "ez.h"
#endif
#ifdef SUBPROJECT_infinity
#include "infinity.h"
#endif
#ifdef SUBPROJECT_ergodone
#include "ergodone.h"
#endif
#endif /* KEYBOARDS_ERGODOX_ERGODOX_H_ */

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@ -1,6 +0,0 @@
TAP_DANCE_ENABLE=yes
UNICODE_ENABLE=yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,6 +0,0 @@
SUBPROJECT_DEFAULT = ez
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,42 +0,0 @@
/*
Copyright 2017 Fred Sundvik
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "simple_visualizer.h"
// This function should be implemented by the keymap visualizer
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
// that the simple_visualizer assumes that you are updating
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
// stopped. This can be done by either double buffering it or by using constant strings
static void get_visualizer_layer_and_color(visualizer_state_t* state) {
uint8_t saturation = 60;
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
saturation = 255;
}
if (state->status.layer & 0x4) {
state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
state->layer_text = "Media & Mouse";
}
else if (state->status.layer & 0x2) {
state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
state->layer_text = "Symbol";
}
else {
state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
state->layer_text = "Default";
}
}

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@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,79 +0,0 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "keymap_fr_ch.h"
#include "keymap_french.h"
#include "keymap_german.h"
#include "keymap_german_ch.h"
#include "keymap_nordic.h"
#include "keymap_norwegian.h"
#include "keymap_spanish.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(NO_LESS,KC_1,KC_2,KC_3,KC_4,KC_5,KC_BSPACE,KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,TG(1),KC_BSPACE,KC_A,KC_S,KC_D,KC_F,KC_G,SFT_T(NO_APOS),CTL_T(KC_Z),KC_X,KC_C,KC_V,KC_B,SFT_T(KC_EQUAL),MO(1),CTL_T(KC_GRAVE),KC_LGUI,KC_LEFT,KC_RIGHT,KC_ESCAPE,KC_CAPSLOCK,KC_HOME,KC_SPACE,KC_LGUI,KC_LALT,KC_DELETE,KC_6,KC_7,KC_8,KC_9,KC_0,NO_PLUS,TG(1),KC_Y,KC_U,KC_I,KC_O,KC_P,NO_AM,KC_H,KC_J,KC_K,KC_L,LT(2,NO_OSLH),NO_AE,SFT_T(KC_RBRC),KC_N,KC_M,KC_COMMA,KC_DOT,CTL_T(KC_SLASH),SFT_T(NO_APOS),KC_DOWN,KC_UP,NO_LPRN,NO_RPRN,MO(1),NO_QUOT,CTL_T(KC_ESCAPE),NO_APOS,KC_LALT,KC_LGUI,KC_ENTER),
[1] = KEYMAP(M(0),KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_BSPACE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_BSPACE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_LSHIFT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_LCTL,KC_LGUI,KC_LEFT,KC_RIGHT,KC_ESCAPE,KC_TRANSPARENT,KC_HOME,KC_SPACE,KC_LGUI,KC_LALT,KC_DELETE,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_7,KC_8,KC_9,KC_TRANSPARENT,KC_TRANSPARENT,KC_F12,KC_4,KC_5,KC_6,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_0,KC_1,KC_2,KC_3,NO_LBRC,NO_RBRC,KC_LSHIFT,KC_COMMA,KC_DOT,LSFT(NO_LBRC),LSFT(NO_RBRC),KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_LALT,KC_LGUI,KC_ENTER),
[2] = KEYMAP(KC_ESCAPE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_UP,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_TRANSPARENT,KC_LSHIFT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_LCTL,KC_LALT,KC_LGUI,KC_MS_BTN1,KC_MS_BTN2,KC_ESCAPE,KC_TRANSPARENT,KC_TRANSPARENT,KC_SPACE,KC_LGUI,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PREV_TRACK,KC_MEDIA_PLAY_PAUSE,KC_MEDIA_NEXT_TRACK,KC_TRANSPARENT,KC_TRANSPARENT,KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_ESCAPE,KC_MS_WH_UP,KC_MS_WH_DOWN,KC_MS_ACCEL0,KC_MS_ACCEL1),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
case 4:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
case 6:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case 7:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
default:
break;
}
};

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@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,13 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
install-xorg-configuration:
install -m 0664 90-$(KEYBOARD)-$(KEYMAP).conf \
/etc/X11/xorg.conf.d/90-$(KEYBOARD)-$(KEYMAP).conf
install -m 0644 $(KEYBOARD)_$(KEYMAP) \
/usr/share/X11/xkb/symbols/$(KEYBOARD)_$(KEYMAP)
uninstall-xorg-configuration:
-rm -f /etc/X11/xorg.conf.d/90-$(KEYBOARD)-$(KEYMAP).conf
-rm -f /usr/share/X11/xkb/symbols/$(KEYBOARD)_$(KEYMAP)

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@ -1,111 +0,0 @@
ErgoDox
==
The ErgoDox is a split ergonomic keyboard originally developed by Dominic "Dox" Beauchamp.
* The **ErgoDox EZ** is a Teensy-based split mechanical keyboard, sold assembled and with warranty at [ErgoDox-EZ.com](https://ergodox-ez.com).
* The **ErgoDox Infinity** is an ARM-based split mechanical keyboard, sold from time to time in kit form at [MassDrop.com](https://www.massdrop.com/buy/infinity-ergodox)
The ErgoDox EZ code is maintained by Erez Zukerman and is officially supported by the EZ -- the keyboard ships running QMK from the factory.
The ErgoDox Infinity code is maintained by Fredizzimo, as a community contribution.
## Standard Build Instructions
To build QMK for the ErgoDox, see the official [build guide](/docs/build_guide.md).
## Additional resources
A graphical configurator for the ErgoDox EZ is available at [configure.ergodox-ez.com](http://configure.ergodox-ez.com). It outputs QMK-compiled binaries, as well as source code for your layout, which you can use as a jumping-off point to further customize in QMK.
# Flashing Firmware
## ErgoDox EZ
The Ez uses the [Teensy Loader](https://www.pjrc.com/teensy/loader.html).
Linux users need to modify udev rules as described on the [Teensy
Linux page]. Some distributions provide a binary, maybe called
`teensy-loader-cli`.
[Teensy Linux page]: https://www.pjrc.com/teensy/loader_linux.html
To flash the firmware:
- Build the firmware with `make keymapname`, for example `make default`
- This will result in a hex file called `ergodox_ez_keymapname.hex`, e.g.
`ergodox_ez_default.hex`
- Start the teensy loader.
- Load the .hex file into it.
- Press the Reset button by inserting a paperclip gently into the reset hole
in the top right corder.
- Click the button in the Teensy app to download the firmware.
To flash with ´teensy-loader-cli´:
- Build the firmware with `make keymapname`, for example `make default`
- Run ´<path/to/>teensy_loader_cli -mmcu=atmega32u4 -w ergodox_ez_<keymap>.hex´
- Press the Reset button by inserting a paperclip gently into the reset hole
in the top right corder.
## ErgoDox Infinity
The Infinity is two completely independent keyboards, and needs to be flashed
for the left and right halves seperately. To flash them:
- Build the firmware with `make infinity-keymapname`
- Plug in the left hand keyboard only.
- Press the program button (back of keyboard, above thumb pad).
- Install the firmware with `sudo make infinity-keymapname-dfu-util`
- Build right hand firmware with `make infinity-keymapname MASTER=right`
- Plug in the right hand keyboard only.
- Press the program button (back of keyboard, above thumb pad).
- Install the firmware with `sudo make infinity-keymapname-dfu-util MASTER=right`
More information on the Infinity firmware is available in the [TMK/chibios for
Input Club Infinity Ergodox](https://github.com/fredizzimo/infinity_ergodox/blob/master/README.md)
### Infinity Master/Two Halves
The Infinity is two completely independent keyboards, that can connect together.
You have a few options in how you flash the firmware:
- Flash the left half, rebuild the firmware with "MASTER=right" and then flash
the right half. This allows you to plug in either half directly to the
computer and is what the above instructions do.
- Flash the left half, then flash the same firmware on the right. This only
works when the left half is plugged directly to the computer and the keymap
is mirrored. It saves the small extra step of rebuilding with
"MASTER=right".
- The same as the previous one but with "MASTER=right" when you build the
firmware, then flash the same firmware to both halves. You just have to
directly connect the right half to the computer.
- For minor changes such as changing only the keymap without having updated
any part of the firmware code itself, you can program only the MASTER half.
It is safest to program both halves though.
## ErgoDone
The ErgoDone uses its own HID bootloader and needs to be flashed using the [TKG Toolkit](https://github.com/kairyu/tkg-toolkit).
- Build the firmware with `make ergodone-keymapname`
- While plugging in the USB cable, hold the two right-most keys on the left half of the ErgoDone to enter FLASH mode.
- Use the utility from [TKG Toolkit](https://github.com/kairyu/tkg-toolkit) to flash the keyboard: `hid_bootloader_cli -mmcu=atmega32u4 ergodox_ergodone_keymapname.hex`

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@ -1,28 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make = Make software.
#
# make clean = Clean out built project files.
#
# That's pretty much all you need. To compile, always go make clean,
# followed by make.
#
# For advanced users only:
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
#----------------------------------------------------------------------------
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
CUSTOM_MATRIX = yes # Custom matrix file for the ErgoDox EZ
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
UNICODE_ENABLE = yes # Unicode
ONEHAND_ENABLE = yes # Allow swapping hands of keyboard

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@ -4,5 +4,5 @@ RGBLIGHT_ENABLE = yes
MIDI_ENABLE = no
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
include ../../Makefile
endif

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@ -19,8 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef ERGODOX_EZ_CONFIG_H
#define ERGODOX_EZ_CONFIG_H
#include "../config.h"
#include "config_common.h"
/* USB Device descriptor parameter */
@ -35,6 +33,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 14
#define MATRIX_COLS 6
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define TAPPING_TOGGLE 1
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3

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@ -1,4 +1,4 @@
#include "ez.h"
#include QMK_KEYBOARD_H
#include "i2cmaster.h"

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@ -160,4 +160,6 @@ inline void ergodox_led_all_set(uint8_t n)
{ k0D, k1D, k2D, k3D, k4D, KC_NO } \
}
#define LAYOUT_ergodox KEYMAP
#endif

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@ -1,4 +1,4 @@
#include "ergodox.h"
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"

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@ -0,0 +1,223 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | EPRM | | | | | | | . | 0 | = | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Animat| | |Toggle|Solid |
* ,------|------|------| |------+------+------.
* |Bright|Bright| | | |Hue- |Hue+ |
* |ness- |ness+ |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_ergodox(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
EPRM,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
RGB_MOD,KC_TRNS,
KC_TRNS,
RGB_VAD,RGB_VAI,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
RGB_TOG, RGB_SLD,
KC_TRNS,
KC_TRNS, RGB_HUD, RGB_HUI
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ergodox(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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@ -0,0 +1,15 @@
# ErgoDox EZ Default Configuration
## Changelog
* Dec 2016:
* Added LED keys
* Refreshed layout graphic, comes from http://configure.ergodox-ez.com now.
* Sep 22, 2016:
* Created a new key in layer 1 (bottom-corner key) that resets the EEPROM.
* Feb 2, 2016 (V1.1):
* Made the right-hand quote key double as Cmd/Win on hold. So you get ' when you tap it, " when you tap it with Shift, and Cmd or Win when you hold it. You can then use it as a modifier, or just press and hold it for a moment (and then let go) to send a single Cmd or Win keystroke (handy for opening the Start menu on Windows).
This is what we ship with out of the factory. :) The image says it all:
![Default](https://i.imgur.com/Be53jH7.png)

View file

@ -1,7 +1,7 @@
// Netable differences vs. the default firmware for the ErgoDox EZ:
// 1. The Cmd key is now on the right side, making Cmd+Space easier.
// 2. The media keys work on OSX (But not on Windows).
#include "ergodox.h"
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
@ -75,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
[SYMB] = LAYOUT_ergodox(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
@ -117,7 +117,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
[MDIA] = LAYOUT_ergodox(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,

View file

@ -1,4 +1,4 @@
#include "ergodox.h"
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"

View file

@ -1,4 +1,4 @@
#include "ergodox.h"
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"

View file

@ -1,4 +1,4 @@
#include "ergodox.h"
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"

View file

@ -1,4 +1,4 @@
#include "ergodox.h"
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "sendchar.h"

View file

@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "ez.h"
#include QMK_KEYBOARD_H
#include "i2cmaster.h"
#ifdef DEBUG_MATRIX_SCAN_RATE
#include "timer.h"

View file

@ -0,0 +1,33 @@
# ErgoDox EZ
The Ez uses the [Teensy Loader](https://www.pjrc.com/teensy/loader.html).
Linux users need to modify udev rules as described on the [Teensy
Linux page]. Some distributions provide a binary, maybe called
`teensy-loader-cli`.
[Teensy Linux page]: https://www.pjrc.com/teensy/loader_linux.html
To flash the firmware:
- Build the firmware with `make keymapname`, for example `make default`
- This will result in a hex file called `ergodox_ez_keymapname.hex`, e.g.
`ergodox_ez_default.hex`
- Start the teensy loader.
- Load the .hex file into it.
- Press the Reset button by inserting a paperclip gently into the reset hole
in the top right corder.
- Click the button in the Teensy app to download the firmware.
To flash with ´teensy-loader-cli´:
- Build the firmware with `make keymapname`, for example `make default`
- Run ´<path/to/>teensy_loader_cli -mmcu=atmega32u4 -w ergodox_ez_<keymap>.hex´
- Press the Reset button by inserting a paperclip gently into the reset hole
in the top right corder.

View file

@ -70,7 +70,17 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
CUSTOM_MATRIX = yes # Custom matrix file for the ErgoDox EZ
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
UNICODE_ENABLE = yes # Unicode
ONEHAND_ENABLE = yes # Allow swapping hands of keyboard
SLEEP_LED_ENABLE = no
API_SYSEX_ENABLE = no
RGBLIGHT_ENABLE = yes
LAYOUTS = ergodox

View file

@ -18,8 +18,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef INFINITY_ERGODOX_CONFIG_H
#define INFINITY_ERGODOX_CONFIG_H
#include "../config.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
@ -32,6 +30,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT "Infinity keyboard/TMK"
#define USBSTR_PRODUCT 'I', '\x00', 'n', '\x00', 'f', '\x00', 'i', '\x00', 'n', '\x00', 'i', '\x00', 't', '\x00', 'y', '\x00', ' ', '\x00', 'k', '\x00', 'e', '\x00', 'y', '\x00', 'b', '\x00', 'o', '\x00', 'a', '\x00', 'r', '\x00', 'd', '\x00', '/', '\x00', 'T', '\x00', 'M', '\x00', 'K', '\x00'
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
#define TAPPING_TOGGLE 1
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
/* key matrix size */
#define MATRIX_ROWS 18
#define MATRIX_COLS 5

View file

@ -1,4 +1,4 @@
#include "infinity.h"
#include QMK_KEYBOARD_H
#include "ch.h"
#include "hal.h"
#include "serial_link/system/serial_link.h"

View file

@ -118,4 +118,6 @@ inline void ergodox_led_all_set(uint8_t n) {
{ B80, B81, B82, B83, B84 } \
}
#define LAYOUT_ergodox KEYMAP
#endif /* KEYBOARDS_ERGODOX_INFINITY_INFINITY_H_ */

View file

@ -0,0 +1,45 @@
# ErgoDox Infinity
The Infinity is two completely independent keyboards, and needs to be flashed
for the left and right halves seperately. To flash them:
- Build the firmware with `make infinity-keymapname`
- Plug in the left hand keyboard only.
- Press the program button (back of keyboard, above thumb pad).
- Install the firmware with `sudo make infinity-keymapname-dfu-util`
- Build right hand firmware with `make infinity-keymapname MASTER=right`
- Plug in the right hand keyboard only.
- Press the program button (back of keyboard, above thumb pad).
- Install the firmware with `sudo make infinity-keymapname-dfu-util MASTER=right`
More information on the Infinity firmware is available in the [TMK/chibios for
Input Club Infinity Ergodox](https://github.com/fredizzimo/infinity_ergodox/blob/master/README.md)
## Infinity Master/Two Halves
The Infinity is two completely independent keyboards, that can connect together.
You have a few options in how you flash the firmware:
- Flash the left half, rebuild the firmware with "MASTER=right" and then flash
the right half. This allows you to plug in either half directly to the
computer and is what the above instructions do.
- Flash the left half, then flash the same firmware on the right. This only
works when the left half is plugged directly to the computer and the keymap
is mirrored. It saves the small extra step of rebuilding with
"MASTER=right".
- The same as the previous one but with "MASTER=right" when you build the
firmware, then flash the same firmware to both halves. You just have to
directly connect the right half to the computer.
- For minor changes such as changing only the keymap without having updated
any part of the firmware code itself, you can program only the MASTER half.
It is safest to program both halves though.

View file

@ -57,6 +57,18 @@ OPT_DEFS += -DCORTEX_VTOR_INIT=0x00002000
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
CUSTOM_MATRIX = yes # Custom matrix file for the ErgoDox EZ
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
UNICODE_ENABLE = yes # Unicode
ONEHAND_ENABLE = yes # Allow swapping hands of keyboard
CUSTOM_MATRIX = yes # Custom matrix file
SERIAL_LINK_ENABLE = yes
VISUALIZER_ENABLE = yes
@ -72,4 +84,6 @@ LCD_HEIGHT = 32
LED_DRIVER = is31fl3731c
LED_WIDTH = 7
LED_HEIGHT = 7
LED_HEIGHT = 7
LAYOUTS = ergodox ergodox_80

View file

@ -72,4 +72,7 @@ inline void gh60_wasd_leds_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, K49, K4A, K4B, K4C, K4D } \
}
#define LAYOUT_60_ansi KEYMAP_ANSI
#define LAYOUT_60_iso KEYMAP
#endif

View file

@ -1,112 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = yes # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable RGB Underglow
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View file

@ -1,190 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER geekhack
#define PRODUCT GH60
#define DESCRIPTION t.m.k. keyboard firmware for GH60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
// Rev A
// #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B5, B4, D7, D6, B3 }
// Rev B/C
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* RGB Underglow
* These settings are for the F4 by default:
*
*
* #define ws2812_PORTREG PORTF
* #define ws2812_DDRREG DDRF
* #define ws2812_pin PF4
* #define RGBLED_NUM 14 // Number of LEDs
* #define RGBLIGHT_HUE_STEP 10
* #define RGBLIGHT_SAT_STEP 17
* #define RGBLIGHT_VAL_STEP 17
*
* The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects.
* To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations.
* For details, please check this keymap. keyboard/planck/keymaps/yang/keymap.c
*/
/* Deprecated code below
#define ws2812_PORTREG PORTF
#define ws2812_DDRREG DDRF
#define ws2812_pin PF4
*/
#define RGB_DI_PIN F4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View file

@ -1,4 +1,4 @@
#include "gh60.h"
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"

View file

@ -64,3 +64,5 @@ NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https:
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
LAYOUTS = 60_ansi 60_iso

View file

@ -1,5 +1 @@
#AUDIO_ENABLE ?= yes # Audio output on port C6
ifndef QUANTUM_DIR
include ../../../Makefile
endif
#AUDIO_ENABLE ?= yes # Audio output on port C6

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