fysplane/entities
2014-10-21 21:30:57 +03:00
..
animation.lua Animation: ability to configure whether to fade out or not 2014-10-19 05:14:12 +03:00
arrow.lua arrow: added an entity for pointing at things 2014-10-20 23:32:07 +03:00
bigball.lua Add big ball and fix bonuses 2014-10-19 06:19:10 +03:00
bigballpowerup.lua Let powerups stay twice on the level as long 2014-10-21 21:30:57 +03:00
chaingunpowerup.lua Let powerups stay twice on the level as long 2014-10-21 21:30:57 +03:00
debug.lua Debug: draw labels at different maximum distances 2014-10-19 13:10:34 +03:00
entity.lua Don't die when firing.. 2014-10-19 02:16:01 +03:00
fixedentity.lua Add physics bootstrap and settings files 2014-10-18 10:24:25 +03:00
ground.lua plane: added ability to land on ground 2014-10-20 22:55:32 +03:00
physicsentity.lua PhysicsEntity:wasHitBy: renamed from wasHit and extended with the 'by' parameter 2014-10-20 22:15:21 +03:00
plane.lua plane: instead of adding air friction when y is negative, do it only when also vel_y is negative 2014-10-21 21:20:06 +03:00
powerup.lua PhysicsEntity:wasHitBy: renamed from wasHit and extended with the 'by' parameter 2014-10-20 22:15:21 +03:00
rectangle.lua Add chaingun 2014-10-18 20:20:53 +03:00
tinyshot.lua Reduced ammo lifetimes so that they only wrap once around the game area 2014-10-21 08:52:45 +03:00
vickers77.lua Reduced ammo lifetimes so that they only wrap once around the game area 2014-10-21 08:52:45 +03:00