Erkki Seppälä
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d70107214a
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Game window can be resized in the menu (and in the game, but the ground won't resize)
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2014-10-26 20:36:43 +02:00 |
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Erkki Seppälä
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d0cb00bfa3
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plane: remove out-of-bounds-arrow when dying
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2014-10-26 16:59:11 +02:00 |
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Erkki Seppälä
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2d85044042
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When a plane explodes mid-air, the explosion has the same movement vector
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2014-10-26 16:59:00 +02:00 |
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Erkki Seppälä
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7e454f328d
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Label can now use a function for retrieving the label
This allows to remove the duplicate label setting code from menu_state
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2014-10-26 10:36:40 +02:00 |
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Erkki Seppälä
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ef6c6ea8c2
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Added ability to configure joystick axis
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2014-10-26 10:29:55 +02:00 |
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Erkki Seppälä
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42a4e01120
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VisRectangle: added a rectangle entity purely for visualization purposes (no physics)
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2014-10-26 10:29:12 +02:00 |
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Erkki Seppälä
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cda67f61ba
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Joystick button bindings are now used
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2014-10-24 09:23:44 +03:00 |
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Erkki Seppälä
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59b851d087
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Added reconfigurable keybindings
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2014-10-23 21:42:30 +03:00 |
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Erkki Seppälä
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cdc6979062
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plane: crash when flipping on ground
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2014-10-23 10:23:31 +03:00 |
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Erkki Seppälä
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9611db61c8
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plane: when flipping, take speed and reversing into account
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2014-10-23 10:17:56 +03:00 |
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Erkki Seppälä
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daa65d3fc2
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plane: fixed bitmap cropping along with collision region
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2014-10-23 10:03:46 +03:00 |
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Erkki Seppälä
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b1002378c5
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plane: added incomplete support for flipping
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2014-10-23 09:56:59 +03:00 |
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Erkki Seppälä
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b7b6e10535
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plane: properly handle goingRight for drawing purposes
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2014-10-23 09:54:11 +03:00 |
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Erkki Seppälä
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dc42f11e27
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debug: nicer scale for the vectors
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2014-10-23 09:42:38 +03:00 |
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Erkki Seppälä
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2ddead6962
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Oops, fixed global variable references
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2014-10-22 21:52:30 +03:00 |
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Erkki Seppälä
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3d2ddcbd62
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Joystick can be used in both X and Y
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2014-10-22 21:44:42 +03:00 |
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Erkki Seppälä
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4eb0612c25
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Added joystick support. Mapping works with the XBox original controller.
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2014-10-22 21:38:06 +03:00 |
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Erkki Seppälä
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1086eca767
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Let powerups stay twice on the level as long
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2014-10-21 21:30:57 +03:00 |
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Erkki Seppälä
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032f1d3113
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plane: instead of adding air friction when y is negative, do it only when also vel_y is negative
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2014-10-21 21:20:06 +03:00 |
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Erkki Seppälä
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4ebbfa3887
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plane: fixed landing for both players
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2014-10-21 21:02:03 +03:00 |
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Erkki Seppälä
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cd6967aa04
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player: When going flipped, handle wing lift properly
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2014-10-21 20:42:34 +03:00 |
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Erkki Seppälä
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f8f06b079d
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Plane: added motor sound
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2014-10-21 10:08:15 +03:00 |
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Erkki Seppälä
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d80964f52b
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Removed a couple debug messages
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2014-10-21 08:55:05 +03:00 |
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Erkki Seppälä
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cdd03bd5a4
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Reduced ammo lifetimes so that they only wrap once around the game area
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2014-10-21 08:52:45 +03:00 |
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Erkki Seppälä
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67a0e1ea0e
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plane: when decelerating, also employ air brakes
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2014-10-20 23:43:12 +03:00 |
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Erkki Seppälä
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a67777dc32
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plane: slightly reduced wing lift
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2014-10-20 23:42:57 +03:00 |
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Erkki Seppälä
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0270b68460
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plane: Added out of bounds-arrow
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2014-10-20 23:32:25 +03:00 |
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Erkki Seppälä
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335b3078b8
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arrow: added an entity for pointing at things
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2014-10-20 23:32:07 +03:00 |
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Erkki Seppälä
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65709f0ae0
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plane: added ability to land on ground
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2014-10-20 22:55:32 +03:00 |
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Erkki Seppälä
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cc4b52fd6b
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ground: replaced Rectangle with proper Ground
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2014-10-20 22:20:58 +03:00 |
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Erkki Seppälä
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d25a96ecbc
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PhysicsEntity:wasHitBy: renamed from wasHit and extended with the 'by' parameter
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2014-10-20 22:15:21 +03:00 |
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Erkki Seppälä
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b32822ca7f
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tinyshot: instead of tiny rectangles, draw with lines
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2014-10-20 21:43:48 +03:00 |
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Erkki Seppälä
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179ca22722
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PowerUp: added a sound when it is picked up
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2014-10-20 21:33:24 +03:00 |
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Erkki Seppälä
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aebd0ba344
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Colorized planes
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2014-10-20 21:08:28 +03:00 |
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Erkki Seppälä
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bc968b2b4c
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plane: adjusted parameters
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2014-10-20 20:50:31 +03:00 |
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Erkki Seppälä
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9a0b5abc7a
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plane: when plane is too high, increase air resistance
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2014-10-20 20:40:42 +03:00 |
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Erkki Seppälä
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113873aa3f
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plane: adjusted model and parameters
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2014-10-20 20:35:39 +03:00 |
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Erkki Seppälä
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d0cd8f2d09
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plane: slight change to turning speed
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2014-10-20 12:01:23 +03:00 |
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Erkki Seppälä
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e4fe8fd5b0
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ALTERNATIVE physics
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2014-10-19 13:13:47 +03:00 |
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Erkki Seppälä
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b5794d5543
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Debug: draw labels at different maximum distances
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2014-10-19 13:10:34 +03:00 |
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Erkki Seppälä
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8a009ddbfd
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Debug: support for debug circles
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2014-10-19 07:11:15 +03:00 |
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Mikko Ahlroth
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e226dbcd16
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Fix bonus ending SLEEEEP
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2014-10-19 06:51:53 +03:00 |
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Mikko Ahlroth
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fc1e4dfdd6
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Add big ball and fix bonuses
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2014-10-19 06:19:10 +03:00 |
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Mikko Ahlroth
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079606d8e8
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Hit sounds and gun positioning
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2014-10-19 05:15:53 +03:00 |
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Erkki Seppälä
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a378a68567
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Animation: ability to configure whether to fade out or not
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2014-10-19 05:14:12 +03:00 |
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Erkki Seppälä
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67c5c0f693
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C-d now toggles debug lines
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2014-10-19 04:59:12 +03:00 |
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Erkki Seppälä
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aa11cbbb2e
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Added small animations when bullets hit something
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2014-10-19 04:51:58 +03:00 |
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Erkki Seppälä
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7cc7ec207d
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Animation: remove once the animation is complete
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2014-10-19 04:51:58 +03:00 |
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Erkki Seppälä
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f80337e1a5
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PhysicsEntity: added a hit-reporting mechanism (for bullet animations)
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2014-10-19 04:51:58 +03:00 |
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Mikko Ahlroth
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47b2e741d8
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Engine change speed faster
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2014-10-19 04:49:13 +03:00 |
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